Last Update: 12/21/07

Blastforce - Beyond Duty

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Introduction

Still in production as of 10/12/07! On and off, of course. I've been really busy over the two years. Still going strong, though!

Blastforce is a freeware top-down shooter set in the year 2997. Or something like that. It is being developed with the Gamemaker 7.0 I have been working on the idea behind it for about 8-10 years (the story behind it was originally written by me as a hobby. I liked drawing when I was younger and it kind of grew from there). Currently, the game is being developed by myself and a friend. We still have quite a lot to do still!

Features

-Blow stuff up!
-Blow more stuff up!
-Help your allies blow stuff up!
-An ingaging and in-depth plot!

The game's graphics are (or will be) in a anime-ish, super nintendo kind of style. I've always been a massive fan of anime, so... yep. Cutscenes in-bewteen missions will move the plot further and develop characters. In these bits I'm hoping to have quite good, professional looking manga/anime artwork.

Recently, the game engine has been totally re-designed. This means the game is now more efficient, faster, and better looking! However, demos of this new version will not be available for some time until one or two rough edges are sorted out.

Situation

The game is still in early stages, and newcomers are welcome. At the moment we need:
-Coders
-Pixel artists
-Manga artists

There are also other jobs available. Please leave me a message if you are interested.
Platform(s):  
Publisher: None/Unknown
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