Last Update: 1/20/07
Body Harvest
In this game you control a soldier from the future named Adam. In his time humanity is almost extinct, due to continuous invasions from aliens that passed by earth every 25 years starting 100 years ago. Adam and his associate Daisy travel back in time to each of the periods that the aliens visited earth in in order to stop them and save the future of mankind.
The camera can be controlled to give the player a third person over the shoulder perspective for accurate shooting, or a birds eye view. One of the biggest features is the large amount of vehicles from each time period that can be commandeered. These include mini vans, tanks, motor boats, and even fighter jets and helicopters.
Each time period has a very large map, divided into zones which must all be clear before being able to fight the giant alien boss of that time period. The exit of each zone is guarded by a big alien processor that sends outthe "harvesting waves" which you will encounter while traveling through the zones, mainly in the many villages. These harvesting waves will attempt to destroy buildings and collect humans for food. If too many humans are "harvested" far more dangerous aliens will start hunting you down and if too many civilians are lost the game will end.
Very often, you will have to help the natives in order to progress through the zones.
The camera can be controlled to give the player a third person over the shoulder perspective for accurate shooting, or a birds eye view. One of the biggest features is the large amount of vehicles from each time period that can be commandeered. These include mini vans, tanks, motor boats, and even fighter jets and helicopters.
Each time period has a very large map, divided into zones which must all be clear before being able to fight the giant alien boss of that time period. The exit of each zone is guarded by a big alien processor that sends outthe "harvesting waves" which you will encounter while traveling through the zones, mainly in the many villages. These harvesting waves will attempt to destroy buildings and collect humans for food. If too many humans are "harvested" far more dangerous aliens will start hunting you down and if too many civilians are lost the game will end.
Very often, you will have to help the natives in order to progress through the zones.
Publisher: None/Unknown
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Bottom Line: Play it! Ah, Body Harvest. This is the kind of game a kid would make if he had the ability. The thought process for making this game seems to have gone something like this:
"We should make a game about aliens." "Yeah! And we can have cars and tanks and planes to shoot 'em with!" "Yeah! And you can go back in time and use old weapons and tanks and planes and then go forward in time and we can make up some really sweet weapons and vehicles and stuff!" Funny thing is, this game actually pulls it off. It's nearly as fun as it sounds. Sure the graphics are muddier than the Mississippi, even by N64 standards, but the game gives you a little bit of everything. There's a lot to do here: weapons, vehicles, satisfying alien destruction... and it makes for a relatively long adventure that I keep going back to to this day. Learning Curve: Takes a second
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