Last Update: 6/26/07
Pokemon Blue
At the beginning of the games, the player can choose Bulbasaur, Charmander or Squirtle as their starter Pokémon from Professor Oak. After that choice, they cannot catch the other two starters or their evolutions in the wild or by trading with in-game NPCs, so, to complete the Pokédex, the player must link games and trade with other players in the real world. The basic story is to become the best trainer in all of Kanto; this is done by raising Pokémon, defeating Gym Leaders for Badges, and eventually challenging the Elite Four, the greatest Trainers in the land.
The player has a childhood rival, the grandson of Professor Oak. This character's default name is the color of the version owned (i.e. in Red version, the character's default name is Red). If one plays Red, the rival is Blue. He will repeatedly battle the player at certain points in the game to test the player's Pokémon; being defeated is an indication for the player to level up his or her team. He will always choose for his starter a Pokémon that has a type advantage over the player's chosen one; for example, if the player chooses Squirtle, he will choose Bulbasaur, a Grass-type Pokémon, giving it an advantage over Water-type Squirtle.
Check out the group for Pokemon Fans of the World!
The player has a childhood rival, the grandson of Professor Oak. This character's default name is the color of the version owned (i.e. in Red version, the character's default name is Red). If one plays Red, the rival is Blue. He will repeatedly battle the player at certain points in the game to test the player's Pokémon; being defeated is an indication for the player to level up his or her team. He will always choose for his starter a Pokémon that has a type advantage over the player's chosen one; for example, if the player chooses Squirtle, he will choose Bulbasaur, a Grass-type Pokémon, giving it an advantage over Water-type Squirtle.
Check out the group for Pokemon Fans of the World!
Publisher: Nintendo
Features
The concept of the Pokémon saga stems from the hobby of insect collecting, a popular pastime which game producer Satoshi Tajiri had enjoyed as a child. Tajiri thought the Game Boy was perfect for his concept specially because of the link cable that allows fights between players[2]. Tajiri never expected that the game would be so popular, especially because of the declining popularity of the handheld.
The main characters were named after Tajiri himself (Satoshi) and his friend and fellow Nintendo developer, Shigeru Miyamoto (Shigeru).
All the drawings were made by artist Ken Sugimori, and the music was made by Junichi Masuda (most tunes were later used in the anime in rearranged orchestral versions).
The Pokémon never bleed or die in battle, only faint – this was a very touchy subject to Tajiri, as he didn't want to further fill the gaming world with "pointless violence."[3]
The main characters were named after Tajiri himself (Satoshi) and his friend and fellow Nintendo developer, Shigeru Miyamoto (Shigeru).
All the drawings were made by artist Ken Sugimori, and the music was made by Junichi Masuda (most tunes were later used in the anime in rearranged orchestral versions).
The Pokémon never bleed or die in battle, only faint – this was a very touchy subject to Tajiri, as he didn't want to further fill the gaming world with "pointless violence."[3]








