Last Update: 3/18/07
Rugby League 2
"Rugby League 2" is the second video game adaptation of Rugby League by New Zealand developer, Sidhe Interactive.
Rules of the sport taken from Wikipedia:
"The aim of the game is to score points by carrying an oval ball up the field towards the opposing team's in-goal where the ball is grounded to score a try (worth four points). This is to be done by the attacking team within a "set of six" tackles allowed before the ball must be handed over to the opposition. At the end of a set of six, unless the attacking team is in good field position from where they can attempt to score a try, the team with the ball will usually elect to kick the ball to the adjacent end of the field, thereby forcing the opposing team to run the ball from as far away from their own try line as possible. The opposing team attempts to prevent the attacking team from carrying out this objective by tackling the player with the ball. After scoring a try the scoring team then has the right to attempt to kick a goal (worth a further two points if successful). The kick may be taken from any point on an imaginary line parallel with the touch-line and through the point where the try was scored. The team with the most points at the end of two 40-minute halves wins."
Rugby League 2 was a much more polished game than its predecessor and was lapped up by fans. There is hope and demand from the fanbase for a next-generation update.
Rules of the sport taken from Wikipedia:
"The aim of the game is to score points by carrying an oval ball up the field towards the opposing team's in-goal where the ball is grounded to score a try (worth four points). This is to be done by the attacking team within a "set of six" tackles allowed before the ball must be handed over to the opposition. At the end of a set of six, unless the attacking team is in good field position from where they can attempt to score a try, the team with the ball will usually elect to kick the ball to the adjacent end of the field, thereby forcing the opposing team to run the ball from as far away from their own try line as possible. The opposing team attempts to prevent the attacking team from carrying out this objective by tackling the player with the ball. After scoring a try the scoring team then has the right to attempt to kick a goal (worth a further two points if successful). The kick may be taken from any point on an imaginary line parallel with the touch-line and through the point where the try was scored. The team with the most points at the end of two 40-minute halves wins."
Rugby League 2 was a much more polished game than its predecessor and was lapped up by fans. There is hope and demand from the fanbase for a next-generation update.
Publisher: Sidhe Interactive
Features
System Requirements
PIII 500 Mhz
128MB RAM
32MB Videocard
850MB Hard Drive space
Windows 98SE, 2000 or XP
CD-ROM Drive
DirectX 8.1a
Playstation2
Xbox
128MB RAM
32MB Videocard
850MB Hard Drive space
Windows 98SE, 2000 or XP
CD-ROM Drive
DirectX 8.1a
Playstation2
Xbox





