Last Update: 5/29/07
The Settlers III
From Wikipedia: Just like in Settlers I and II, in a Settlers III game the player first builds up a working economy to produce military units, and then goes to war against enemies. The most notable difference to the first two games is that there are no more roads - all units, including carriers with goods, can walk around freely. This simplifies the building of a settlement, since only the distances between buildings are relevant, and not how roads can be constructed between them. And military units are now directly controlled, making fighting more similar to games like Command & Conquer or Age of Empires than to the previous Settlers games.
Publisher: Blue Byte Software
Features
From Wikipedia:
The goal of the game, in missions as well as multiplayer games, usually is to build up a settlement, in order to support an army. The army is then used to defeat computer or multiplayer opponents. To produce soldiers, iron and coal is needed, which in turn requires mines and food production. All buildings require wood and stone to build, and all settlers need living space, which results in a complex chain of needed infrastructure before being able to produce big armies.
The goal of the game, in missions as well as multiplayer games, usually is to build up a settlement, in order to support an army. The army is then used to defeat computer or multiplayer opponents. To produce soldiers, iron and coal is needed, which in turn requires mines and food production. All buildings require wood and stone to build, and all settlers need living space, which results in a complex chain of needed infrastructure before being able to produce big armies.
System Requirements
Pentium 100 MHz, 32 MB RAM, Windows 95






