Last Update: 6/28/07
ThinkTanks
Charge in, take aim and take off!

ThinkTanks is a tank combat game designed to be a blast for the new and experienced gamer alike with lighthearted, fast paced pandemonium. Either battling against brain-hungry bots in solo play or going head-to-head against others online, ThinkTanks has something for everyone.
Solo Play
You find yourself in a ThinkTank... just one of many brain slaves imprisoned by Alien Mind Control-- only you have managed to escape their brain rays. But the moment you are free, you are besieged on all sides by insane bot-tanks. You must destroy or be destroyed and keep on your toes at all times. Luckily you can collect powerups that give you wacky weapons to help you stay alive. As you progress through each level, the bot tanks get smarter, stronger and crazier as Alien Mind Control reprograms the bot tanks to match your wits. Your goal is to beat the bosses, then rescue your brain-brethren and continue the fight on other worlds.
Quickplay Battle Mode
Upon entering, you are immediately engaged by heavy artillery. This is no-holds-barred warfare and to the victor go the points. You can be catapulted or thrust in any direction by rolling over the boost and jump pads to escape attack or rush the enemy. The lush, green hills are scattered with bots on the warpath, bots choking in their own smoke, floating orbs with special powers and ammunition, boulders, trees, AND the dreaded pit of doom. The goal here is to keep your brain intact, and triumph over bots of every shape, size, speed and skill.Scrum
You are cast into a veritable feeding frenzy of tanks. You need to simultaneously track the position of your tank relative to the scrum ball using your radarscope, while navigating your tank along the bumpy terrain. If you are quick enough to pick up the ball yourself, you must make a mad dash to the goal, evading the thirsty pack of mad bots heavy on your trail. You win by capturing the most scrum balls in the allotted time.
Both On-line BattleMode and Scrum games have team-play variants and online chat that allow players to play together cooperatively. Publisher: None/Unknown
Features
Tanks and Special Weapons
Drive one of three tanks: light, medium and heavy. The light tank is quick, but with weaker armor. The heavy tank is an armored beast with a honkin' weapon, and the medium tank is the best of both worlds. All the tanks can use weapon powerups, which give extra-special shots, and are just the thing for getting out of tight spots and racking up points. In addition to super-speed and area-effect projectiles, there are bounce back projectiles that bounce and skitter across the terrain and explode with deadly effect when they are near another tank.Multiple Worlds
The richly detailed and vibrant worlds of ThinkTanks are designed to provide you with different challenges on different worlds. The rolling hills and lush valleys are great for long range sniping and dogfighting. The dark and spooky missions are harder to navigate, and you must keep your wits about you or you may get ambushed by others lurking in the shadows. The skatepark-like lava fields are great for highflying mayhem and aerial assaults. All the missions offer their own unique challenge and will provide hours of fun as you seek to refine and improve your fighting skills.
Bots
ThinkTanks Bots are some of the wackiest and interesting hunks of metal this side of the Crab Nebula. The cold-cunning and eagle eyes of the master HUM-Bot (and his annoying sidekick Ri-Bot) inspires fear in all. The strong and steady presence of the Bot Twins, Gul-Bot and Tom-Bot will give you a run for your money while the berserk Mal-Bot dives headlong off cliffs and runs circles around the dim-witted Gum-Bot.Customize the Experience
Custom Game creation and Bot Configuration allow for a true custom mission design enabling you to create custom battle scenarios. The Auto Drop Feature allows you to configure an online game and populate it with Bots who drop out when Humans join in. Password Protected Servers allow the player to keep out anyone but those they give the password to, allowing for private games with your close friends or for solo 'training' missions. Our Child-Safe Filter can turn off player and server names and in-game chat messages, so parents can feel secure knowing their children will not be subjected to verbal abuse by "less-than-savory" characters.
ThinkTanks Links
What People are saying about ThinkTanks
ThinkTanks Inducted into MacWorld Game Hall of Fame
Peter Cohen rounds up this years best of best for Mac players, "Once again, it's time to roll out the red carpet at the Macworld Game Hall of Fame and honor the year's best pulse-quickening, mind-tingling games."
MacWorld Magazine (4 mice)
"ThinkTanks retains what's best about Combat and has new elements that bring the game up-to-date. It's a steal at its price."
The Mac Observer (Four and a Half Thumbs Up)
"What a blast...This game's a keeper."
Daily Game (8 out of 10)
"...the amount of pure fun you'll have for $20 makes those $50 titles on the market seem about as deep as a mud puddle."
MacGamer (85% Rating)
"Whether you're looking for a budget game, a clever shooter, or an arcade treat, ThinkTanks will satisfy with its unique concept, simple game play, and slick execution. But don't take my word for it, download the demo today."
Game Chronicles Magazine (7.8 out of 10)
"...this is a fun and easy to learn tank game...People will be enamored with the zany animations and sounds and the overall fun of the online facets of the game."
Peter Cohen rounds up this years best of best for Mac players, "Once again, it's time to roll out the red carpet at the Macworld Game Hall of Fame and honor the year's best pulse-quickening, mind-tingling games."
MacWorld Magazine (4 mice)
"ThinkTanks retains what's best about Combat and has new elements that bring the game up-to-date. It's a steal at its price."
The Mac Observer (Four and a Half Thumbs Up)
"What a blast...This game's a keeper."
Daily Game (8 out of 10)
"...the amount of pure fun you'll have for $20 makes those $50 titles on the market seem about as deep as a mud puddle."
MacGamer (85% Rating)
"Whether you're looking for a budget game, a clever shooter, or an arcade treat, ThinkTanks will satisfy with its unique concept, simple game play, and slick execution. But don't take my word for it, download the demo today."
Game Chronicles Magazine (7.8 out of 10)
"...this is a fun and easy to learn tank game...People will be enamored with the zany animations and sounds and the overall fun of the online facets of the game."
The Think Tanks Story
from Bravetree Productions:
To understand the history of the ThinkTanks we must go back to Terrainus at the end of the Great Galactic War of the 4th epoch. Inventor Xdugef Dim begins the story, "When the War was over we came back home and had thousands of surplus bots. The conflict was resolved, and we didn't have a use for them. So a couple buddies and I had the idea of holding 'bot fights.' We started getting together on weekends and putting a couple bots in an arena and watching them go at it. That was a lot of fun."
Dim's idea took off, and these weekend bot fights soon became a planet wide obsession. Dim and his associates formed the company, Entertainks, to capitalize on their new sport. They grossed 31.5 million in the first year alone. But trouble was waiting on the horizon.
"At first the competition was kept lively as we improved our intelligence algorithms," Dim recalls. "But it wasn't long before we had taken our algorithms as far as we could push them. Norxhum Ri's bots had the best algorithm, but he wouldn't share it with us. So round after round he kicked our gorlops."
With stagnating technology, the weekly bot fights became a world wide joke. The outcomes seemingly predetermined, bored audiences left in droves. Times became hard for the fledgling company.
"We had the same results every week for months. The fans stopped coming. The gambling community turned on us. It was either go to work in the spice mines or find a new way to drive the tanks."
Fortunately for the Entertainks investors, Dim had an idea. Drawing on his experience serving in the Terrainian's elite 27th Probing Division, Dim came up with a brilliant plan.
"We needed a source of unpredictable intelligence. When I was serving as a prober, we ran the gamut of life forms, and by far the most irrational, unpredictable, and generally crazy creatures came from Earth."
The match was perfect. Using brains harvested from Earth bipeds, Dim found a much more entertaining power to drive the tanks. Mounted in reinforced glass jars on top of the turrets, these brains soon adapted to their mechanical bodies. Earth like battle arenas helped to make them feel more at home as they were pitted against each other. The battles became more cunning and engaging as the competing intellects fought for survival. Thought, wit and skill led to strategies and counter strategies, and the battles became epic.
Dim named his new invention 'ThinkTanks.' These glass encased gladiators propelled his company back to the top. Asked what makes his ThinkTanks so popular Dim had a lot to say. "But," he says,
To understand the history of the ThinkTanks we must go back to Terrainus at the end of the Great Galactic War of the 4th epoch. Inventor Xdugef Dim begins the story, "When the War was over we came back home and had thousands of surplus bots. The conflict was resolved, and we didn't have a use for them. So a couple buddies and I had the idea of holding 'bot fights.' We started getting together on weekends and putting a couple bots in an arena and watching them go at it. That was a lot of fun."
Dim's idea took off, and these weekend bot fights soon became a planet wide obsession. Dim and his associates formed the company, Entertainks, to capitalize on their new sport. They grossed 31.5 million in the first year alone. But trouble was waiting on the horizon.
"At first the competition was kept lively as we improved our intelligence algorithms," Dim recalls. "But it wasn't long before we had taken our algorithms as far as we could push them. Norxhum Ri's bots had the best algorithm, but he wouldn't share it with us. So round after round he kicked our gorlops."
With stagnating technology, the weekly bot fights became a world wide joke. The outcomes seemingly predetermined, bored audiences left in droves. Times became hard for the fledgling company.
"We had the same results every week for months. The fans stopped coming. The gambling community turned on us. It was either go to work in the spice mines or find a new way to drive the tanks."
Fortunately for the Entertainks investors, Dim had an idea. Drawing on his experience serving in the Terrainian's elite 27th Probing Division, Dim came up with a brilliant plan.
"We needed a source of unpredictable intelligence. When I was serving as a prober, we ran the gamut of life forms, and by far the most irrational, unpredictable, and generally crazy creatures came from Earth."
The match was perfect. Using brains harvested from Earth bipeds, Dim found a much more entertaining power to drive the tanks. Mounted in reinforced glass jars on top of the turrets, these brains soon adapted to their mechanical bodies. Earth like battle arenas helped to make them feel more at home as they were pitted against each other. The battles became more cunning and engaging as the competing intellects fought for survival. Thought, wit and skill led to strategies and counter strategies, and the battles became epic.
Dim named his new invention 'ThinkTanks.' These glass encased gladiators propelled his company back to the top. Asked what makes his ThinkTanks so popular Dim had a lot to say. "But," he says,
It all boils down to one thing. A simple concept and a little competition makes for addictive fun.
System Requirements
Windows
Windows System Requirements:
Windows 98/SE/ME/2000/XP
Pentium II
Download Size: 6.6MB
Mac
Macintosh OS X (version 10.1 or greater)
64 MB RAM
OpenGL Compatible 3D Graphics Accelerator (16MB recommended)
Download Size: 13.7MB
Linux
Pentium-MMX compatible CPU 400 MHz, 128 MB RAM
NVIDIA TNT2 or better 3D Graphics Accelerator.
Sound card
Kernel 2.4 or newer
glibc 2.2 or newer
XFree86 4.0 or newer with OpenGL hardware acceleration.
(sh script installer)
Download Size: 11.6MB
Windows System Requirements:
Windows 98/SE/ME/2000/XP
Pentium II
Download Size: 6.6MB
Mac
Macintosh OS X (version 10.1 or greater)
64 MB RAM
OpenGL Compatible 3D Graphics Accelerator (16MB recommended)
Download Size: 13.7MB
Linux
Pentium-MMX compatible CPU 400 MHz, 128 MB RAM
NVIDIA TNT2 or better 3D Graphics Accelerator.
Sound card
Kernel 2.4 or newer
glibc 2.2 or newer
XFree86 4.0 or newer with OpenGL hardware acceleration.
(sh script installer)
Download Size: 11.6MB

















