Last Update: 3/9/07
Valgard's fate: Odins grace
This game is in development.
Game engine and Level editor are already 70% finished.
I am currently working on my PGD Annual contest entry Building Brick Artillery, so this project is progressing very slowly at the moment.
Final game will be a TopDown Labyrinth game where the player has the option to change the view to first person. This will be necessary to solve special riddles to proceed in the labyrinth (you are able to read writings on the wall or pull levers, see hidden doors etc only in first person view).
The game engine includes a physics engine based particle engine (using Newton Game Dynamics).
This gives some very nice effects when destroying objects.
More screens and videos will follow during progress...
Game engine and Level editor are already 70% finished.
I am currently working on my PGD Annual contest entry Building Brick Artillery, so this project is progressing very slowly at the moment.
Final game will be a TopDown Labyrinth game where the player has the option to change the view to first person. This will be necessary to solve special riddles to proceed in the labyrinth (you are able to read writings on the wall or pull levers, see hidden doors etc only in first person view).
The game engine includes a physics engine based particle engine (using Newton Game Dynamics).
This gives some very nice effects when destroying objects.
More screens and videos will follow during progress...
Publisher: None/Unknown
Features
- Changing labyrinths (movable walls)
- Genre mix consisting of Jump&Run, Labyrinth, Puzzle and Action Adventure
- Magic system using runes
- Story set in the vikings aera
- particle engine using Newton Game Dynamics
The video link shows the first experiments with the physic engine based particle engine...
- Genre mix consisting of Jump&Run, Labyrinth, Puzzle and Action Adventure
- Magic system using runes
- Story set in the vikings aera
- particle engine using Newton Game Dynamics
The video link shows the first experiments with the physic engine based particle engine...
System Requirements
Windows 2000/XP
1.5 Ghz CPU
512 MB RAM
64 Mb 3D Graphics Card
DirectX 9 or higher
1.5 Ghz CPU
512 MB RAM
64 Mb 3D Graphics Card
DirectX 9 or higher






