Last Update: 7/4/07

Wilfred, the Hero

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Wilfred, the Hero consists of four parts RPG, two parts cinematic, and one part music-oriented puzzles. Playing the game itself is pretty self-explanatory, but for the sake of those who love to get a dotted list with the pros and cons, some highlights include that characters gain skill points from chests rather than from leveling up, battles take place using a Action Time Bar (FF6 is the closest analogy I can draw) and, instead of dying, each character simply loses a life and gains a significant time penalty. Losing all lives, or, alternatively, if both characters are in the process of reviving at once, causes a game over. The cut-scenes are all fairly lengthy (and the dialogue is occasionally hyperbolic) so saving often is recommended.

The current version only covers the first third of the game (with a maximum level of 9), and development is paused currently. Even so, playing through the first bit is a fairly nice experience, and for those RPG-starved out there it's a very polished experience.

(qtd. from the Independent Gaming Source)
Platform(s):  
Publisher: None/Unknown

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Wilfred, the Hero Gameplay Trailer

Wilfred, the Hero Download

Free Game Downloads Link to Wilfred, the Hero part one.

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