Last Update: 3/9/07
Armadillo Run
Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.
Publisher: None/Unknown
More About Armadillo Run
Armadillo Run is a game influenced by The Incredible Machine and Bridge Builder, creating fun physics-based gameplay. You have a rolled up armadillo, which you have to get from wherever it starts, to a goal area, where it has to lie still for five seconds. To get your armadillo to the goal, you don't get to control it, what you do get to do is build things so the armadillo can roll down ramps and bounce off things to get to the goal. There is a neat physics system in the game, if materials are under too much stress, they break and so on.
Not only do you get different kinds of materials, you can also set timers, to make them break, or increse the tension of (for instance) a piece of rubber to make it stiffer, or pull something it's attached to. For each level you have a certain budget, so you can't always build exactly what you want.
The demo has 10 tutorial stages and then 6 real levels. The full games comes with the same 10 tutorial levels, but 60 real levels. Not only that, but owners of the full game can download levels other players have made, dramatically incresing the amount of play-time.
Not only do you get different kinds of materials, you can also set timers, to make them break, or increse the tension of (for instance) a piece of rubber to make it stiffer, or pull something it's attached to. For each level you have a certain budget, so you can't always build exactly what you want.
The demo has 10 tutorial stages and then 6 real levels. The full games comes with the same 10 tutorial levels, but 60 real levels. Not only that, but owners of the full game can download levels other players have made, dramatically incresing the amount of play-time.
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Awards
- 2007 Independent Games Festival Finalist (for the Seumas McNally Grand Prize and Design Innovation Award)
- GameTunnel Gold Award
- GameTunnel 2006 Sim game of the year - 3rd place
System requirements
Windows 95/98/Me/NT/2000/XP
500MHz CPU
64MB RAM
OpenGL-compatible graphics card or motherboard OpenGL acceleration
500MHz CPU
64MB RAM
OpenGL-compatible graphics card or motherboard OpenGL acceleration












