Last Update: 4/26/07

Audition: Online Dance Battle

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You're on the dance floor,
style effortless,
moves flawless.
The DJ spins your favorite songs,
The rhythm flows through your body
As the heat takes of the moment takes over.
On-goers stop and marvel at you,
Reveling in the spotlight,
Enjoying the passion of the music.
As you perform step after step
The excitement builds, there is no doubt
Who the best dancer is.
Platform(s):  
Publisher: Bugs Corp., NEXON Japan Co., Ltd., 9you, IP E-Games Ventures, In

Game Modes

INGLES MODES:
An example of the Audition User Interface.
An example of the Audition User Interface.

Essentially a Free for All where each individual plays and competes to be the best in the dance room. None of these modes require more than one person in order to start.

Practice Mode Gives new players a chance to practice their skills without going into a full force dance battle.Only able in Entry Server and contains Level 1-5 4-key only.

Normal Individual Consists if a mixture of Normal (Levels 1 - 7), Freestyle 1 (Levels 6 - 7), Normal (Levels 8 - 9) Freestyle 2 (Levels 8 - 9) and one to three finishing moves. To get the extra finish moves, you must hit a perfect on the first, and then second finish moves to get the next one. If you get anything besides a Perfect, you'll be sent back to Normal (Level 6) if only on the first move, and Normal (Level 7) on the second move. The third finish move sends you back to Freestyle 1.

Choreography All players will be dancing the same steps. If a player happens to get a MISS, the player will not be able to do 2 moves following the miss. Their chance to resume dancing follows this "penalty bar".

Expert Choreography Exactly the same as Choreography, except after level 6, both 4-key and 8-key bars have a chance of occurring. The finishing move always uses 8 keys.

SYNC-8 Rather than the normal 4 key version, this is an 8 key version with diagonals. You must use a numpad in this mode, or the home keys if you do not have one.

Practice Mode - 8 This mode is the similar to Practice Mode but using 8-keys. Players will be able to learn pressing 8-keys with various songs available.

Dynamic-4 / Dynamic-8 A dance style similar to choreography in which dancers also get to do Freestyle moves (worth more points than normal) in rotation. As the numbers indicate, this mode may be played in 4 key or 8 key.

Freestyle Players progress through the levels by inputting dance moves of their choice. In Freestyle mode, it is possible to advance much more quickly than normal by performing Perfect chains. Repeated PERFECTs will allow the player to climb through the levels extremely quickly whereas repeated BADs will leave the player on the same level indefinitely. A miss will reset the level back to 6 or 7 depending on how far along the player is. The finish moves work the same as on Normal Individual, except that the second keeps you at Level 6, and the third lets you go to Level 7 immediately.

One-Two Party Similar to the game Space Channel 5, this Korean, SEA and Japanese Audition exclusive mode features NPCs showing the players directions in tune to the music, then the players must copy those moves along to the same beat to score points.

BeatUp Mode Similar to the classic Pump It Up, BeatUp Mode is a mode exclusive to Korean, Chinese, Japanese, and South East Asia Audition in which six directions of arrows (corresponding to 1, 3, 4, 6, 7, and 9 on the numpad) are displayed and players must hit keys matching the arrows when they come in contact with the central area; they must also watch the bar at the bottom and hit Space (or Ins/5/Ctrl key) every four bars or so to get their character dancing.

Crazy11 (4) or (8) Crazy11 is a newly added mode to the Korean version of Audition Online in its update on 26 October 2006. In SEA Audition, this mode is known as the Sync©-4 / Sync©-8 Mode. This mode features 4key and 8key variants in which the initial portion of the game is exactly like Choreography or Sync8 (respectively). Upon completing the finish, Crazy11 mode begins to shine. Players are given Level 10 and Level 11 bars following the normal finish. A Crazy Meter appears that slowly builds depending on whether or not the player can complete a measure. Level 10 consists of 10 arrows, and consequently Level 11 is 11 arrows. After Level 10 and 11, players must do a Crazy Move - which is essentially another Finish move for these Level 10 and 11 moves. This Crazy Move consists of 11 arrows, one of which is a 'Chanced' arrow (a Red one). In addition to the points given for the Crazy Move, a bonus score is added from how far the player has built their Crazy Meter. The mode repeats in the way Choreography would - returns to Level 6, builds to the finish after Level 9, proceeds to Level 10 and Level 11, and finishes with the Crazy Move. The points accumulated on the crazy bar will only be added to the total score if the player does the Level 11 Finishing Move. In Sync©-8 mode for Audition SEA , all Level 10 and Level 11 moves are 4-key except for the Level 11 Finishing Move.

License Mode Before a player can gain experience after gaining a level (starting at level 6) in Audition Online, this player must pass a "License Test." This mode takes the player to a new room and shows them a required score, a required amount of perfects, and a required perfect combination that must be acquired within the time constraints of the song. If the goal is met, the player receives a set amount of den, but if the player fails, he/she loses a set amount of den and must try again (and pass) before receiving any more experience.

GROUP MODES: These modes utilize the Singles Mode but add the element of teamwork into the mix. Teams are Red and Blue and must consist of the same number of players on each team.

Normal Group This is Team-oriented Normal Individual mode. Players on each team take turns performing dance moves in order to increase the level of dance moves. If one person misses, the dance moves are reset back to the corresponding level as in Single Normal Individual.

Choreography Despite the name of the mode, this is the Team-oriented version of Freestyle. The difference is that, although the members have free reign over what move to perform, the members of each team must perform the same move (hence the title). If not, the turn is considered a miss (points are still added however) and the next turn is skipped.

Battle Party A team of five players takes on a single AI-controlled NPC, wagering a varied amount of Den, depending on the level of the NPC difficulty. If their total score beats the increased score of the NPC, they win Den; if not, they don't get anything. In Korean Audition, there is the option to take on three NPCs in a row; if you beat all of them without losing a match, the reward is much higher. However, the matches get exponentially harder in comparison with single NPCs. You must be level 6 to enter Battle Parties.

B-Boy Battle (4) or (8) A team dance-off, one individual dancer on one team will perform a Freestyle move, then that move will appear for the opposing team and they will have to memorize then input it to 'counter' the move and score points. If a team member presses delete/0 on their turn after performing a freestyle, the team does a Team Move, and the other team will have to memorize the move while flipping 3 red chance arrows in their head, making it much more difficult to do. Successfully memorizing and countering moves increases a counter on the top corners of the screen. It takes one full bar on this meter to do a Team Move while it takes 5 bars accumulated throughout the battle to steal the Den won by the other team. This mode is available in 4 key or 8 key variants, with 4key starting at lvl 6 and 8key starting at lvl 8.

Couples Mode / Expert Couples Mode A dance in which a male and female pair up and hit the same notes; if they both score a perfect, they get a heart. Getting 3 more hearts than the opponent team(s) will allow your characters to hug during the results screen, while getting 5 more will allow them to kiss. If a couple gets at least 5 hearts, they have the option to become a 'couple' in-game. Again, this mode has 4key, 8key, and a combination of the two. In the Korean version of the game, this mode is available for either 2 or 3 couples, with the 1st and 2nd couples being red and blue and the 3rd couple being green. The couple with the highest score wins, even if they do not have the most hearts.

Couples Battle Exclusive to Korean Audition, it allows two teams of 'couples' to face off against a pair of NPCs.

Night Mode (4) or (8) Yet another Korean and SEA Audition exclusive mode, each team and each player progresses through Levels 6 - 9 and then proceeds to do 1 Freestyle for each levels 6 - 8, 2 Freestyle for level 9, and finally ends with a finish move. This mode could be considered the true group version of Choreography - every player is given the same bar on every turn. What makes Night Mode unique (aside from a stage background exclusive to the mode) is that misses do not incur a penalty. If a player misses, they may resume dancing immediately after. This makes the mode much more upbeat and exciting to play.

Dynamic (4) or (8) Like the single dynamic, two teams square off at each other while taking turns to do their freestyle and choreographed moves. It is exactly the same as single-player dynamic except for the fact that the scores account for the team score. Missing does not affect your partners in any way.

Sync (4) or (8) Sync (4) or (8) is played exactly like a choreography game, in which each player plays for him/herself. But the individual scores of each player (in the team) are added up and used for the final team score. The team with the highest score wins and losing DOES NOT affect the partner-he/she can continue playing.

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This is the beatup mode on audition it uses 7,4,1,9,6,3, and 0 on the numpad to play, basically, it's very similar to ddr, cept if you miss, your combo rounds down to the lowest 10th integer unless your combo is over 100, then it goes back to 0, and you can't "Fail", also when the black bar that says beatup fills up, you get a "JP" symbol by your name. Also, when the blue bar gets to the center, you have to press 0...
go to (http://www.goaudition.org/forums/) to find a list of all the servers.

System Requirements

Pentium III 1GHz
256mb ram
2gp HDD space
Windows 98-XP
Geforce 2 MX 440
16bit sound card
DirectX 9
56kbps or faster network speed

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