Last Update: 2/23/07
Disney - Pixar Cars - Mobile
Cars is an immersive, yet casual mission-driven adventure game inspired by the fun characters and settings from the Disney/Pixar feature film. Play the game as hot shot racecar Lighting McQueen, and complete a variety of missions across a range of difficulty levels. The ultimate goal is to race in the Piston Cup. Missions include bringing cars to Mater’s junkyard, racing through a check point challenge, giving ol’ Bessie a tug, and other fun activities. As you progress through the game, Lightning McQueen gains new abilities and special driving moves, which he learns by successfully completing the missions assigned to him by his friends from Radiator Springs.
Publisher: mDisney
| Developer | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| junior programmer-ing | Harder than Planned | I was hospitalized. Really. | |
| Lead Artist | Lived in my cube | ||
| BREW porting | Average | ||
| Low end level design | Still having nightmares | Our first actual work for hire, with an external deadline. Disney took a chance on us and I think it paid off for them. | |
| Invented the now standardized Assembly Line manufacturing system, often attributed to my high school football rival Henry Ford | Not Bad | I was briefly institutionalized during development for trying to talk to various cars during rush hour. It turned out that only cartoon cars and Knight Rider can talk. Normal cars only talk to you through the "radio" or "GPS" system, so it's technically not the car talking, you see. | |
| Lead Design | Still having nightmares | I almost cried. No wait, i did cry at one point. |











