Last Update: 6/19/07
Command and Conquer Renegade
It's an RTS, but nobody has an overhead view. Everyone is a soldier. Online Multiplayer is the core fun of this game and it does that well.
GDI fights NOD and both teams start with a complete base. The base has buildings for vehicles, power, resource collection, character upgrades, and defense. The objective is to destroy the other team's base.
Players go about it by killing enemies, destroying the other team's (automated) resource collector, or by healing allies. Whenever a player does any of these things they earn money for themselves and that's what makes Renegade so interesting. There's nobody managing the team or overseeing everything from above. It all works because players are rewarded for being effective. Player income is used at the base for upgraded weapons or vehicles.
GDI fights NOD and both teams start with a complete base. The base has buildings for vehicles, power, resource collection, character upgrades, and defense. The objective is to destroy the other team's base.
Players go about it by killing enemies, destroying the other team's (automated) resource collector, or by healing allies. Whenever a player does any of these things they earn money for themselves and that's what makes Renegade so interesting. There's nobody managing the team or overseeing everything from above. It all works because players are rewarded for being effective. Player income is used at the base for upgraded weapons or vehicles.
Publisher: None/Unknown













