Last Update: 2/27/07
Crackdown
Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay - a genre first - and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.
Publisher: None/Unknown
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Bottom Line: It depends. Yes, Crackdown has gone beyond GTA and all the clones. It differs with letting you play the cop instead of the bandit, but it also changes things by allowing your gene-modified body to do extreme things. You jump insanely high, throw cars at people and so on. Funny, and a good move away from the simple "GTA Clone"-characteristics.
BUT , the sandbox-style games needs to be smart to be fun. The game mechanics of these games is not _that_ impressive, although diverse, so a great story is alpha and omega. Without an interesting story to make you feel you'r actually doings things for a reason, the genre falls apart, imho. And Crackdown is in a strong fight with Saints Row for the "worst game storyline of the year" contest. Except different years :) Disclaimer: I've played the full game, but not completed it by far. This is just my ten cent so far. Disclaimer2: Ignore my lack of writing correctness :) Learning Curve: Takes a while
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