Last Update: 2/6/07
Duke Nukem: Time To Kill
The game opens with an introduction video sequence of Duke riding his motorbike towards the Bootylicious Club only to find Pig Cops teleporting in to disrupt his fun. Duke takes out the Pig Cops and the game begins. The video sequence is accompanied by a soundtrack from Stabbing Westward.
The first stage of the game is a hub stage. It is an "inner city" comprised of the strip club, a subway, an apartment and manufacturing plant. On each visit to the hub stage, the appearance and enemies change slightly, and the dancers in the strip club change from babes to mutated pigs and even men, resulting in humorous comments from a disgusted Duke Nukem. The objectives of the hub stages are to find 3 key crystals (hidden in a different location each time) and use them to operate a Time-Space Warp that Duke must use to travel to the Old West, Medieval Europe and Ancient Rome.
Enemies
These are the following enemies which Duke encounters in Time To Kill, most of which are recurrent characters from the previous Duke titles.
Pig Cop - Humanoid pigs who carry shotguns. They dress accordingly to the time period.
Necro - A Necro is similar to the Octobrain found in an earlier Duke Nukem encounter. They float around and shoot fast-moving mental blasts at Duke.
Bats
Hellwing - Larger, more dangerous bats that breathe fire.
Drak - The lesser, weaker grunts of the invading alien forces. They are reptilian in appearance. They are armed with handguns.
Heavy Drak - Red Draks that carry Gatling Guns, similar to the Enforcers from Duke Nukem 3D.
Robot
Larval Necro
The game also features a 2-Player Deathmatch option, where 2 players can battle against each other in environments loosely based on the single-player stages referring to the different time periods.
The first stage of the game is a hub stage. It is an "inner city" comprised of the strip club, a subway, an apartment and manufacturing plant. On each visit to the hub stage, the appearance and enemies change slightly, and the dancers in the strip club change from babes to mutated pigs and even men, resulting in humorous comments from a disgusted Duke Nukem. The objectives of the hub stages are to find 3 key crystals (hidden in a different location each time) and use them to operate a Time-Space Warp that Duke must use to travel to the Old West, Medieval Europe and Ancient Rome.
Enemies
These are the following enemies which Duke encounters in Time To Kill, most of which are recurrent characters from the previous Duke titles.
Pig Cop - Humanoid pigs who carry shotguns. They dress accordingly to the time period.
Necro - A Necro is similar to the Octobrain found in an earlier Duke Nukem encounter. They float around and shoot fast-moving mental blasts at Duke.
Bats
Hellwing - Larger, more dangerous bats that breathe fire.
Drak - The lesser, weaker grunts of the invading alien forces. They are reptilian in appearance. They are armed with handguns.
Heavy Drak - Red Draks that carry Gatling Guns, similar to the Enforcers from Duke Nukem 3D.
Robot
Larval Necro
The game also features a 2-Player Deathmatch option, where 2 players can battle against each other in environments loosely based on the single-player stages referring to the different time periods.





