Last Update: 3/28/07
Dune
Dune, by Cryo Interactive, was the first attempt of making a commercial game based on Frank Herbert's Dune universe.
Dune blended adventure with economic and military strategy, and is considered by many the most immersive Dune computer game. Loosely following the story of the novel, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnen from Dune, while managing spice extraction, military, and later, ecology through the native Fremen tribes. As the player progresses, his troops are equipped with weapons from "krys knives" to atomics, tap into Paul's latent psychic powers, and get acquainted with such characters from the book as Chani and Liet Kynes.
The game, seen always through the eyes of Paul, is a mix between RTS and adventure gaming. While the basis of the game is the strategy component, dialog between characters and a linear plotline give the game more depth than most strategy games. The player is also required to do some miniquests involving talking to characters and traveling to locations, which adds a small adventure game element.
(loosely edited text from wikipedia)
Dune blended adventure with economic and military strategy, and is considered by many the most immersive Dune computer game. Loosely following the story of the novel, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnen from Dune, while managing spice extraction, military, and later, ecology through the native Fremen tribes. As the player progresses, his troops are equipped with weapons from "krys knives" to atomics, tap into Paul's latent psychic powers, and get acquainted with such characters from the book as Chani and Liet Kynes.
The game, seen always through the eyes of Paul, is a mix between RTS and adventure gaming. While the basis of the game is the strategy component, dialog between characters and a linear plotline give the game more depth than most strategy games. The player is also required to do some miniquests involving talking to characters and traveling to locations, which adds a small adventure game element.
(loosely edited text from wikipedia)
Publisher: Virgin Entertainment
Features
*Original strategy/adventure gameplay
*Strong influence by David Lynch's movie 'Dune'
*VGA graphics
*Special CD version released with improved graphics
*Strong influence by David Lynch's movie 'Dune'
*VGA graphics
*Special CD version released with improved graphics
Trivia
An audio CD featuring the remixed/revamped music from the game was released as well as bundled with special editions of the game. The music is composed mainly by Stephane Picq - the then official musician at Cryo. Some tracks were also co-produced by Philip Ulrich - the then project leader at Cryo.
Dune: Spice Opera - Wikipedia entry
Dune: Spice Opera - Wikipedia entry
System Requirements
Amiga
Minimum CPU Class Required: Amiga 500/2000
Minimum OS Class Required: Kickstart 1.2
Minimum RAM Required: 1 MB
Media Type: 3.5" Floppy Disk
Video Modes Supported: OCS/ECS
Input Devices Supported: Keyboard, Mouse
Number of Players Supported: 1 Player
Miscellaneous Attributes: Hard Drive Installable
Notes Supports external drive.
DOS
Minimum CPU Class Required: 80286
Minimum OS Class Required: DOS 3.0 to 3.3
Minimum RAM Required: 2 MB
Media Type: 5.25" Floppy Disk, CD-ROM
Minimum CD-ROM Drive Speed Required: 1X
Video Modes Supported: VGA
Sound Devices Supported: Adlib, Roland MT-32 (and LAPC-I), Sound Blaster
Input Devices Supported: Keyboard, Mouse
Number of Players Supported: 1
Minimum CPU Class Required: Amiga 500/2000
Minimum OS Class Required: Kickstart 1.2
Minimum RAM Required: 1 MB
Media Type: 3.5" Floppy Disk
Video Modes Supported: OCS/ECS
Input Devices Supported: Keyboard, Mouse
Number of Players Supported: 1 Player
Miscellaneous Attributes: Hard Drive Installable
Notes Supports external drive.
DOS
Minimum CPU Class Required: 80286
Minimum OS Class Required: DOS 3.0 to 3.3
Minimum RAM Required: 2 MB
Media Type: 5.25" Floppy Disk, CD-ROM
Minimum CD-ROM Drive Speed Required: 1X
Video Modes Supported: VGA
Sound Devices Supported: Adlib, Roland MT-32 (and LAPC-I), Sound Blaster
Input Devices Supported: Keyboard, Mouse
Number of Players Supported: 1








