Last Update: 2/8/07
Earth & Beyond
Game universe
It is not known what year it is set in exactly, but that it is some time around 2575 AD. It features three races: the Progen, Jenquai and Terran. The Progen are a genetically altered and advanced race. The Jenquai are philosophers that seek eternal life. The Terrans are the original humans. Each of the three races is descended from the human race on Earth, in essence they are all human. The game's storyline takes place in the Milky Way Galaxy. The Progen, Terran and Jenquai are all uneasy of each other, but still manage to live together in peace. The Terrans are known for their extremely large corporations, such as InfinitiCorp and GetCo. InfinitiCorp is the manufacturer of the intersystem and intersector warp gates. The warp gates were originally created by the mysterious Ancients, an enigmatic and hyper-advanced race who had all but disappeared.
The universe
Each Universe (server), consists of 12 main solar systems; more were added later in updates. Each system contains multiple sectors. Warp gates are used to travel from sector to sector, and system to system. While a large portion of time is spent in the beginning exploring all these sectors, travel can quickly become tiresome without faster engines.
The warp gates
The warp gate of Akeron was discovered when the reactor of a Progen freightor on a trade run near Pluto exploded. The explosion propelled the freightor into a nearby asteroid field, where it collided with an asteroid, revealing the warp gate.
When you flew into the gate, you would be almost instantly transported to the Aragoth system. The finding of this gate led to many things, both good and bad:
The loss of several explorer vessels investigating the new Aragoth system
The start of the Gate war
Infiniticorp gained the ability to make other gates
Origins of the races
The home planet of all three races is really Earth, but when long range space travel first became available, humans started to explore and branch out. Those who stayed on Earth would later become the Terrans. Those who set out to explore the far reaches of the Solar system later became the Jenquai and colonized the Galilean moons around Jupiter. Those that colonized Mars would later become the Progen. Each race then split into united but separate castes.
Changing conditions
One of the more interesting aspects of the game was the actual use of a plot and backstory in a game that would otherwise be just another ordinary MMOG. Regular updates added to the story, and included many new NPC missions as well as bug fixes.
Boss spawns
The universe was unpredictable - a sector that was normally peaceful could quickly change and become dangerous unless players stayed on their toes. There were several varieties of boss spawns: Some were activated after a certain number of lower level monsters were killed, while others were time-based. For example, the Crystal Daeva, which produced very valuable loot, had a spawn time of 72 hours.
As in most RPGs, nearly all bosses carried valuable and rare loot, which could be sold for significant amounts of cash on the ingame market. Boss spawns would usually cause a frenzy among the players in the area as everyone rushed for the kill - the player who scored the most damage would receive credit and looting rights.
Invasions
Some sectors had areas where "Invasions" were staged. Sectors like Aragoth contained a heavily defended Red Dragon base that was surrounded by multiple layers of defense turrets, carriers, battlecruisers, and frigates. Invasions often involved a multitude of clans joined together to attack the base and a huge battle would ensue. Another well know invasion point was the TADA-O gate in Beta-Hydri. The story behind this invasion, is that TADA-O was levering for a position in the interstellar transportation market and started research on gate travel. Their first success was the TADA-O gate which successfully created a gateway to a new sector. Unfortunately the sector was filled with giant, mutated, and vicious fish called TENGU who proceeded to spill into the Beta-Hydri sector. TADA-O attempted to seal off the gate, but failed. They fled the gate station and proceeded to deny any knowledge about the gate research or TENGU. A "Gate Raid" is triggered when a small tengu that wanders around the gate is killed and summons its larger and meaner parents.
It is not known what year it is set in exactly, but that it is some time around 2575 AD. It features three races: the Progen, Jenquai and Terran. The Progen are a genetically altered and advanced race. The Jenquai are philosophers that seek eternal life. The Terrans are the original humans. Each of the three races is descended from the human race on Earth, in essence they are all human. The game's storyline takes place in the Milky Way Galaxy. The Progen, Terran and Jenquai are all uneasy of each other, but still manage to live together in peace. The Terrans are known for their extremely large corporations, such as InfinitiCorp and GetCo. InfinitiCorp is the manufacturer of the intersystem and intersector warp gates. The warp gates were originally created by the mysterious Ancients, an enigmatic and hyper-advanced race who had all but disappeared.
The universe
Each Universe (server), consists of 12 main solar systems; more were added later in updates. Each system contains multiple sectors. Warp gates are used to travel from sector to sector, and system to system. While a large portion of time is spent in the beginning exploring all these sectors, travel can quickly become tiresome without faster engines.
The warp gates
The warp gate of Akeron was discovered when the reactor of a Progen freightor on a trade run near Pluto exploded. The explosion propelled the freightor into a nearby asteroid field, where it collided with an asteroid, revealing the warp gate.
When you flew into the gate, you would be almost instantly transported to the Aragoth system. The finding of this gate led to many things, both good and bad:
The home planet of all three races is really Earth, but when long range space travel first became available, humans started to explore and branch out. Those who stayed on Earth would later become the Terrans. Those who set out to explore the far reaches of the Solar system later became the Jenquai and colonized the Galilean moons around Jupiter. Those that colonized Mars would later become the Progen. Each race then split into united but separate castes.
Changing conditions
One of the more interesting aspects of the game was the actual use of a plot and backstory in a game that would otherwise be just another ordinary MMOG. Regular updates added to the story, and included many new NPC missions as well as bug fixes.
Boss spawns
The universe was unpredictable - a sector that was normally peaceful could quickly change and become dangerous unless players stayed on their toes. There were several varieties of boss spawns: Some were activated after a certain number of lower level monsters were killed, while others were time-based. For example, the Crystal Daeva, which produced very valuable loot, had a spawn time of 72 hours.
As in most RPGs, nearly all bosses carried valuable and rare loot, which could be sold for significant amounts of cash on the ingame market. Boss spawns would usually cause a frenzy among the players in the area as everyone rushed for the kill - the player who scored the most damage would receive credit and looting rights.
Invasions
Some sectors had areas where "Invasions" were staged. Sectors like Aragoth contained a heavily defended Red Dragon base that was surrounded by multiple layers of defense turrets, carriers, battlecruisers, and frigates. Invasions often involved a multitude of clans joined together to attack the base and a huge battle would ensue. Another well know invasion point was the TADA-O gate in Beta-Hydri. The story behind this invasion, is that TADA-O was levering for a position in the interstellar transportation market and started research on gate travel. Their first success was the TADA-O gate which successfully created a gateway to a new sector. Unfortunately the sector was filled with giant, mutated, and vicious fish called TENGU who proceeded to spill into the Beta-Hydri sector. TADA-O attempted to seal off the gate, but failed. They fled the gate station and proceeded to deny any knowledge about the gate research or TENGU. A "Gate Raid" is triggered when a small tengu that wanders around the gate is killed and summons its larger and meaner parents.
Publisher: None/Unknown
System Requirements
Pentium III CPU,
128MB RAM,
Internet access,
graphics card
128MB RAM,
Internet access,
graphics card








