Last Update: 5/3/08

Switch

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Switch is an intellectual puzzle game made to challenge perception and interpretation. The objective is simple: get to the finish. How that is accomplished is by various switching mechanisms that change the "universes" of the game.

The player operates as a small cart capable of shifting between the black and white universes. A cell is a single instance of either the black or white universe. When the cart is in the black universe, it will collide with only white cells. When the cart is in the white universe, it will collide with only black cells.

The player may use several controls to alter the universes:

Switcher - This control inverts every cell (black turns white and white turns black), except cells under a hold. It is possible to combine this with other controls on the same cell.

Hold - This control prevents a cell from being inverted by a switcher. It is possible to combine this with other controls on the same cell.

Door - This control provides a doorway into the other universe. Essentially, only the cell this control is on will invert. It is possible to combine this with other controls on the same cell.


Along with "Arcade" levels (professionally designed), Switch comes with the ability to create and play custom levels.
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