Last Update: 12/15/07
Farmer's Life Online
Farmer's Life Online is a Harvest Moon fan created game in Game Maker 7 and is based entirely around multi player.
It is NOT massively multi player, although featuring elements of that type of game.
'FLO' is currently still in it's alpha phases and has a long way to go.
More info to come. I am currently looking for an experienced Networking Developer as Daniel is no longer working on it to help out or just explain how things should be done. Throw me a PM if your interested.
Developer: Kurt Smith
It is NOT massively multi player, although featuring elements of that type of game.
'FLO' is currently still in it's alpha phases and has a long way to go.
More info to come. I am currently looking for an experienced Networking Developer as Daniel is no longer working on it to help out or just explain how things should be done. Throw me a PM if your interested.
Developer: Kurt Smith
Publisher: Kurt Smith
Game Features
Currently Implemented:
- Dedicated server application written in Visual Basic .NET 2005
- 10 active players per town
- Dynamic player sprites shadows
- Working Tools
- Chat
- Server side saving of all game data using SQL
- Accounts system
- Time of day and weather effects
- Upgradeable rucksack based inventory
- Player movement synchronisation
- Mail system
- Crop system
- Dogs, Cows, Sheep, Chickens, Horses
- Shops
- Farm purchasing and ownership system
- Mini-games with in game rewards
- Farm upgrades
- Tool upgrades
- Marriage System
- Ability to work for an NPC ranch owner
- Ability to stay at a friend's farm and work on it with them
- MAYBE cooking











