Last Update: 3/7/07
Geist
Released August 15th 2005, 2 years later then orginal forecast, Geist serves as a reminder of how important inovation is but at the same time how important it is to balance inovation with entertainment.
You play as John Raimi a biochemist who after being captured during a high risk mission with friend Thomas Bryson has your spirit ejected forcefully from your body. Gaining the ability to possess objects and people you attempt to put a stop to demons taking control of the world and get your body back with help from a fellow ghost Gigi Volks.
Possession is the order of the day and results in a unique if occasionally flawed FPS experience (much like Messiah but far less of a dissapointment). Possession is fun as are the puzzles but there's just rarely enough action (or too much) or freedom of movement.
The game also has a multiplayer mode for up to 4 players (and support for up to 7 bots). Possession is present in multiplayer and makes some exciting changes to a somewhat stale genre.
You play as John Raimi a biochemist who after being captured during a high risk mission with friend Thomas Bryson has your spirit ejected forcefully from your body. Gaining the ability to possess objects and people you attempt to put a stop to demons taking control of the world and get your body back with help from a fellow ghost Gigi Volks.
Possession is the order of the day and results in a unique if occasionally flawed FPS experience (much like Messiah but far less of a dissapointment). Possession is fun as are the puzzles but there's just rarely enough action (or too much) or freedom of movement.
The game also has a multiplayer mode for up to 4 players (and support for up to 7 bots). Possession is present in multiplayer and makes some exciting changes to a somewhat stale genre.
Publisher: Nintendo
Features
Unique spin on FPS gameplay
Numerous and varied enemies
Fully featured 4 Player multiplayer plus bots
Numerous and varied enemies
Fully featured 4 Player multiplayer plus bots






