Last Update: 3/31/08
Get Twelve
Get Twelve was created by two students from Antelope Valley College over the course of two months. Get Twelve is a game of pattern recognition and features retro gameplay reminiscent of Pac Man and Frogger. Your goal is to collect all the green and orange pieces while avoiding your opposition -- the red and purple ones.
Publisher: None/Unknown
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Bottom Line: Play it! Get Twelve is an interesting, fresh concept. I can almost say that I've never played anything like it, but I have. It's called Pac-Man, you can see that it was inspired intentionally or unintentionally by Pac-man, in the simple graphics, sounds (warping from one end of the map to the other), the maze like levels and the randomly moving enemies. Though that does not make the game bad. It fun for the first few levels but after that, the levels seem to get too repetitive (find the energy, avoid the enemies). This however I believe can be easily fixed, perhaps by adding more enemies (perhaps some that could go through walls?), and adding a way to destroy the enemies would be nice as well. Background music and better sound effects in the final version would also be nice. The player also seemed to move a bit too slow for my likening, but maybe that's just me.
In the end, try it out, it's fun and I'm hoping the final version is even better. Have fun, Cam Learning Curve: Instant!
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