Last Update: 2/4/08

Glow

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The player is charged with the task of retrieving data on a biological weapon from the site of a major test failure. Assisted by military allies, the player will adapt his character to survive the environment and upgrade with larger weapons and improved strategy.

It features a unique shader-driven art style and a streamlined play interface that will seem familiar to enthusiasts of Robotron and Tri-Stat-based game players.
Platform(s):    
Publisher: None/Unknown

About Glow

Glow is my first attempt to create a game with a semi-pro level of polish. Hopefully I've succeeded.

Recently, I've released the 1.3 update, which adds mouselook, makes the end of the game more obvious, and fixes a handful of other bugs. It makes it much closer to the game I originally envisioned.

I developed it over the course of six months part-time, using OpenGL, SDL and C++. It runs on Windows and the Mac, and I've built a Linux port before but have received no demand to upload it.


Some of the features of Glow:
  • Survival mode
  • Many different kinds of weapons, from simple pistols to lightning-spewing chainguns
  • Unlockable weapons and mini-games (after beating the main storyline once)
  • Unlockable "New Game+" mode (after beating the main storyline once)
  • Can upgrade character in three ways: speed, accuracy/damage, or damage resistance (strength).
  • A variety of ruthless enemies who are difficult to outwit.

  • Some of the things you may have missed your first run through the game:
  • Secrets -- there's tons of weapons stuffed into corners, and there's even a few hidden conversations and tips (if you leave the auto-tip feature on).
  • Survival mode -- It's surprisingly difficult. Try to survive for more than five minutes to get the full roster of vicious baddies.
  • The minimap in the inventory screen (ESC)
  • The "flavour text" in the inventory screen that adds background information about the world.
  • Taking five black 'derms at once and rushing a pack of giant zombies in the last mission.
  • Hunters are super-vulnerable to electric weapons like the van de Graaf pistol.
  • Glow Screenshots

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    Glow Download

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