Last Update: 8/31/07

Guild Wars Eye of the North

In the face of Tyria's greatest challenges, heroes have arisen to thwart the forces of darkness. The Titans have been driven back to the demon realms, Shiro has been unmasked, and Abaddon has fallen.

Now a new darkness threatens Tyria. Great earthquakes wrack the lands, opening huge underground complexes beneath the earth. Boiling up from that darkness, an ancient enemy may spell the end of the Age of Man...

Guild Wars players will soon be able to embark on a journey that will take their existing characters into the treacherous reaches north of the Shiverpeak Mountains. There, they must stand side-by-side with both friends and enemies from the past, recruit new allies and heroes, and delve deep into perilous dungeons to face an ancient evil. The fate of the world hangs in the balance. One thing is certain; at the end of this battle, nothing will remain the same.
Platform(s):  
Release Date: 08/31/2007
Publisher: NCsoft

GW:EN

Is now Live! You can purchase it from the In-Game Store in Guild Wars, or from the plaync store, or from any local retailer.

More Info

Expanding the World

Guild Wars: Eye of the North expands upon the continent of Tyria, telling a tale that takes place after the events of the Prophecies campaign.

Players will be able to take existing characters from any of the previous Guild Wars campaigns into Guild Wars: Eye of the North. There, they will find adventures and encounters worthy of battle-hardened heroes who have faced such adversaries as Shiro and Abaddon as they seek to uncover the mystery behind the great earthquakes. The Eye of the North expansion contains only max-level content. There's no time to train raw recruits; no time to study with great masters. Only heroes need apply.


New Races, Old Enemies

In Guild Wars: Eye of the North, players will encounter two new races: the enigmatic Asura, masters of magic who were driven from the depths by a great danger, and the fiercely independent Norn, who are more interested in contests of personal prowess than the troubles of the world around them. And as the Deldrimor Dwarves fight a desperate battle against a new evil welling up out of the earth, players will once again come face-to-face with humanity's most-hated enemy—the Charr.


Delve into the Deep

Guild Wars: Eye of the North introduces another exciting feature to the Guild Wars legacy—multi-level dungeons!

As the story of this expansion unfolds, players will delve into eighteen vast dungeons to face untold enemies, search for clues about the menace facing the world, and uncover new weapons they can use in the final confrontation. These immersive, multi-level dungeons will take characters deep beneath the earth and expose them to challenges the likes of which have never been seen in any Guild Wars game to date.

Become Part of the Legend

Heroes are born in the crucible of conflict and tempered in the flames of battle. Their deeds shine throughout history as a beacon of hope to those who must rise to defend the world in ages to come, becoming part of the legend of the land. The legends forged within Prophecies, Factions, Nightfall, and the Eye of the North will not be forgotten in the future world of Guild Wars 2.

Your deeds from the original Guild Wars campaigns will be commemorated in the Eye of the North expansion in your Hall of Monuments. The Hall of Monuments will reflect the achievements you earn in Eye of the North as well as those earned in Prophecies, Factions, and Nightfall. You will even be able to show off your hall to friends. Then, when Guild Wars 2 arrives, each of these monuments will correspond to special features your Guild Wars 2 characters can "inherit" from your own legendary past, giving you access to exclusive titles, companions (Heroes and pets), weapons, attire, and miniatures. These inherited items are unique: there is no other way within Guild Wars 2 to acquire them.

Guild Wars: Eye of the North Dungeon Crawl

IGN has posted a new story about the Dungeons in GW:EN if you would like to read about it go here:
http://pc.ign.com/articles/793/793584p1.html

Guild Wars Eye of the North Q&A from Gamespot

Gamespot has posted a Q&A article about the first expansion to guild wars. Click the following link to read it http://www.gamespot.com/pc/rpg/guildwarseyeofthenorth/news.html?sid=61 » 69137

Guild Wars Eye of the North Screenshots

View As Slideshow

Guild Wars Eye of the North Features

The expansion will introduce:

  • 40 new armor sets
  • 100 new profession-specific skills
  • 50 new PvE only skills
  • 10 new heroes
  • The Hall of Monuments, a place which will allow you to obtain unique titles, companions, armors and miniatures in Guild Wars 2 based on your achievements in the original Guild Wars. The Hall of Monuments will not support the transfer of items, characters or gold.

  • The PvE journey in the expansion will take the player through "acts":

  • Act 1: Covers 18 underground tunnels to aid the Dwarves in their struggle against a "fiery Destroyer". This will later lead you to the aforementioned Asurans and Norns.
  • Act 2: Three story arcs, which can be done in any order; exploring the Norns in the Far Shiverpeaks, the Charr homeland north of Ascalon, and defending the Asura on the Tarnished Coast against the Destroyer.
  • Act 3: The battle against the Great Destroyer.
  • Guild Wars Eye of the North Links

    Gamelists Featuring This Game