Last Update: 8/8/07
Harvest
Harvest is a real-time strategy game currently in development by Oxeye Game Studio.
The basic idea of the game is that you must gather two kinds of resources - minerals and energy - and use them to construct defenses for your base. The base is attacked by endless numbers of aliens and you will have to try to survive for as long as possible.
The basic idea of the game is that you must gather two kinds of resources - minerals and energy - and use them to construct defenses for your base. The base is attacked by endless numbers of aliens and you will have to try to survive for as long as possible.
Publisher: Oxeye Game Studio
| Developer | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| I did graphics | Not Bad | It is still under development. The most fun thing must be that we've said that all our games should have a plan and a basic concept document before development begins. With Harvest we had no such thing, it was at first a 24 h experimental project that grew and now, the 2nd of June 07, the game was awarded second prize in the category "Best PC Game" during the Swedish Game Awards! | |
| Programming | Average | This was a crazy game that we initially made during a very short time period. We then submitted it to the Swedish Game Awards by chance... and found ourselves in second place! |






