Last Update: 2/12/08

Bixby and the Isle of Charms

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Join Bixby as he looks for treasure on the Isle of Charms
Platform(s):  
Publisher: None/Unknown
DeveloperWhat I DidDifficulty of DevelopmentAnecdote
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Lead Programmer and Game DesignAverageWe changed the key binding for this prototype right before we pushed it out. We had walk and dig all on the mouse with left/right button and we had a similar setup for the gamepad...turn with left hand and a button to walk on the right as well as dig. My son Timothy played it with the gamepad and pointed out we really should have turn *and
  • walk in the left hand stick on the gamepad. We said "duh...of course we should" and changed it. What is interesting is this lead to a discussion of how hard it was to be holding down the mouse button while walking and so we decided to change the mouse binding to be two handed as well.
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    Game Design, 3d Modeling, AnimationAverageSince this game is still in the prototype phase, the interesting stories are still being written. I did get chased by a seagull who was chasing a crab once though...that was pretty interesting.

    The main character in Bixby and the Isle of Charms prototype is the Bit robot from Flash Bios with a new skin (the Bits charming animations are still intact).
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    Game MechanicsAverageWhat is easier to understand then looking for treasure on a tropical island?