Last Update: 2/12/08
Bixby and the Isle of Charms
| Developer | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Lead Programmer and Game Design | Average | We changed the key binding for this prototype right before we pushed it out. We had walk and dig all on the mouse with left/right button and we had a similar setup for the gamepad...turn with left hand and a button to walk on the right as well as dig. My son Timothy played it with the gamepad and pointed out we really should have turn *and | |
| Game Design, 3d Modeling, Animation | Average | Since this game is still in the prototype phase, the interesting stories are still being written. I did get chased by a seagull who was chasing a crab once though...that was pretty interesting. The main character in Bixby and the Isle of Charms prototype is the Bit robot from Flash Bios with a new skin (the Bits charming animations are still intact). | |
| Game Mechanics | Average | What is easier to understand then looking for treasure on a tropical island? |








