Last Update: 3/13/07

Jad Engine

Jad Engine is a Managed DirectX 3D Game Engine, made with C# 2.0 and opensource.

It is quite simple to use, yet powerful. Features things like a complete AI system, Newton Physics, lots of 3D effects, advanced texture & lighting techniques, adn exporter for 3D models from 3D Studio Max.

In development are a scripting system, a full scene editor (separate project), and lots of other stuff.
Platform(s):  
Publisher: Indie

Features

General Features
  • Fully developed in C# 2.0 and MDX
  • Fully integrated with the .NET platform
  • Focused for graphic cards that support shaders 2.0 or better
  • Graphic Features
    Tools
    Jade uses 3D Studio Max as its principal edition tool
  • Noise editor
  • Material editor
  • Particle editor
  • Scene and animation tool that allows parameter edition
  • Physics
  • It uses Newton Physics Engine to generate realistic movements and responses (Rigid body, Joints (Ball, Hinge, Slider, Universal, Up), Collisions)
  • Lighting
  • Per-pixel lighting using shaders 2.0
  • Types of lights (Blinn-Phong, Minnaert, Oren-Nayar, Phong, WardIsotropic) (the user can create more at will)
  • Maps (Diffuse, Specular, Bump map, Height map/parallax mapping, Reflexion, Refraction, Emissive, Detail Mapping)
  • Supports light maps generated from 3D Studio Max
  • HDR support
  • Cameras
  • FirstPerson
  • SelfDriven (exported from 3D Studio Max)
  • Shadows
  • ShadowMapping
  • Stencil Shadows
  • Soft shadows for the two shadow types
  • Scene Management
  • Scene Graph
  • Mirrors
  • Render Targets
  • Special Effects
  • Skybox
  • BillBoarding
  • Particle Systems
  • Light Shafts
  • Depth of Field
  • Glow
  • Postproduction system integrated in the engine
  • Volumetric Lights
  • Fog (Linear, Exponential, Exponential Squared, Layered)
  • Sound Features
  • 2D, 3D and streaming
  • Supports Vorbis Ogg
  • Input Features
  • Keyboard
  • Mouse
  • XBox 360 controller support through XInput
  • Artifical Intelligence Features
  • Evolutinary Computing
  • Goal-based architecture support
  • Graph classes
  • Messaging
  • Navigation
  • Pathfinding
  • State Machines
  • Jad Engine Screenshots

    View As Slideshow

    System Requirements

    Windows 200,XP,2003,Vista
    3D Graphics Card with shaders 2.0
    .NET Framework 2.0
    DirectX 9

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