Last Update: 3/13/07

Jad Engine

Jad Engine is a Managed DirectX 3D Game Engine, made with C# 2.0 and opensource.

It is quite simple to use, yet powerful. Features things like a complete AI system, Newton Physics, lots of 3D effects, advanced texture & lighting techniques, adn exporter for 3D models from 3D Studio Max.

In development are a scripting system, a full scene editor (separate project), and lots of other stuff.
Platform(s):  
Publisher: Indie
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Heiko Berres
by Heiko Berres 1174490471
DirectX and 3D monsters? Who are you talking about?!
Why didn't you post on the forums about this Kartones? Shame on you! :D
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Stephen Gazzard
by Stephen Gazzard 1174243837
Wow,that's really cool. It's a lot of work to refactor that much code, whenever I get too far into a framework I'm always afraid to try it. xD
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Diego Munoz
by Diego Munoz 1174241969
I'm part of the development team, but I didn't created the engine (formerly it was called HADDD).

It was released as opensource last year and renamed to Jad Engine. Now there's even a project branch devoted to creating a full scene-editor.

The 1.1 version is coming in days (maybe tonight or tomorrow), and for the 1.2 version we're doing a massive internal code refactoring to make it plugin based.

In the team there are people from Spain, USA and Germany. I'm a small apprentice compared to them... They're DirectX and 3D monsters :D

But yes, the engine is quite complete, apart from the internal re-design, almost everything are new stuff and the engine is stable and fully working.
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Stephen Gazzard
by Stephen Gazzard 1174024244
Are you programming this by yourself? Sounds like you've got a lot done already =D.
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