Last Update: 1/23/08
Fallen Empire: Legions
Online Multiplayer Team Based Action Game. More words go here.
Publisher: InstantAction
| Developer | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Graphics Programming | Not Bad | ||
| Lead Programmer | Lived in my cube | I didn't sleep for two weeks prior to GDC. Nor the night before. Finished coding the GDC demo about two hours into the show, and spent a lot of time fixing bugs the first day, too. Yay! | |
| Concept Art | Average | The Legions project was just like Roswell. Nothing happened, and nobody that knows wants to talk about it. | |
| made art | Harder than Planned | this project turned me from an cheerful, sarcastic jester to a nexus for all rage and hate in the universe. | |
| Concept art | Not Bad | I kind off got dragged into this project by Eric Elwell. Most of the concepts I did for it where done in Open Canvas sessions with Eric. | |
| Producer / Art / Direction | Still having nightmares | This game was never really supposed to happen but public demand and outcry took 3 months of my life. A lot of people, including some publishers, were chomping on the bit for this but couldn't find a deal that benefited us properly, so it was shelved while we focused on more important things to the business. We still hope to do it someday when the timing is right. :) |













