Last Update: 7/2/07

LittleBigPlanet

The LittleBigPlanet experience starts with players learning about their character's powers to interact physically with the environment. There are obstacles to explore, bits and pieces to collect and puzzles to solve -- requiring a combination of brains and collaborative teamwork. As players begin to explore, their creative skills will grow and they will be ready to start creating and modifying their surroundings -- the first step to sharing them with the whole community.

Characters have the power to move anything in this glued and stitched-together landscape; they have the power to design, shape and build both objects and entire locations for others to play.

There's no complicated level editor; all of these skills can be learnt by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like.

When it's ready, they can invite anyone within the LittleBigWorld community to come and explore their patch -- or can go and explore everybody else's.
Platform(s):  
Release Date: 2008
Publisher: Sony

A short gameplay video



To see how the level creation works, and some more neat info see the video from the GDC in the links section.

Quotes

"LittleBigPlanet is perhaps one of the most dazzling demos I've seen in the last 10 years." -- BBC

"This could be something very special" -- 1UP

"If you really need comparisons, the game is like Line Rider meets Garry's Mod meets Super Mario Bros. meets an orgasm." -- Kotaku

"LittleBigPlanet is the epitome of imagination" -- IGN

"Eeasily the best PlayStation 3 game that Sony has ever shown off." -- Wired

"This is the reason to buy PlayStation 3." -- Slashdot

Screenshots

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Gamelists Featuring This Game