Legacy Of Kain: Blood Omen 2
Blood Omen 2 is the second game revolving around the vampire Kain and his rise to power in the land of Nosgoth. Centuries after the nobleman Kain was brutally murdered, and driven from the world of light, he has assembled an army of vampires to take over the world of the humans. However, he was stopped at the capital city of Meridian, and slain by the fanatical leader of the Serafan, known only as the Serafan Lord. Now, 200 years after his defeat, Kain awakens, and starts down a path of vengeance and retribution, to destroy the Serafan Lord.
Publisher: None/Unknown
Features
Dark Gifts
Legacy of Kain vampires evolve over time, and the curse of vampirism manifests differently in every individual, giving them various supernatural abilities. In Blood Omen 2, these abilities are known as 'Dark Gifts'. At the start of the game Kain has only two Dark Gifts, but gains others by defeating the traitorous vampires who have sided with the Sarafan.
Mist Form: One of the two initial Dark Gifts; when Kain is standing in mist he is able to assume a mist form, making him near invisible, unless he moves directly in front of an enemy. While in mist form, Kain moves silently, and is able to sneak up on and dispatch enemies with a particularly gory stealth attack. The attack varies depending on the weapon Kain is carrying at the time. When a skull appears above an enemy's head, a stealth attack can be employed.
Fury: The second of the two initial Dark Gifts; in combat this allows Kain to employ a single strike at double his normal strength. This particular power is fueled by Kain's 'Rage Bar' (at the top left hand corner of the screen). When Kain starts to glow red, the Fury attack can be employed.
Jump: Allows Kain to leap further than humanly possible. When the gift is activated, Kain tenses for the jump, and a ghost image of Kain appears. This image shows where Kain will jump to. When the ghost image turns from grey to purple, the jump can be made by pressing the button again. If Kain jumps into an enemy, the ghost image turns red, and an attack is executed as Kain jumps. This gift is gained after defeating Faustus.
Charm: Allows Kain to take control of a non-hostile character. When the gift is activated, a target appears. Once it is moved over a civilian character, the button can be pressed again, and the player then assumes control over that character. While under Kain's control the character can be moved, and can activate switches etc, but cannot attack and cannot stray beyond a certain range of Kain. This gift is gained after defeating Marcus.
Berserk: Allows Kain to execute a flurry of attacks against a single enemy, culminating in a slow motion scene where the enemy is seen flying through the air after Kain's final blow. Like Fury, this attack is fueled by the Rage Bar. This gift is gained when Sebastian is defeated.
Telekinesis: Allows Kain to manipulate objects using his mind. This gift is targeted, much like Charm. It can also be used to attack enemies. There is no boss battle to gain this gift; it is acquired after Kain meets the Seer in the canyons.
Immolate: The final Dark Gift. This power allows Kain to set his enemies on fire using only his mind. This gift, like Fury and Berserk, is combat only and is fueled by a full Rage Bar. This gift is gained by defeating Magnus.
Legacy of Kain vampires evolve over time, and the curse of vampirism manifests differently in every individual, giving them various supernatural abilities. In Blood Omen 2, these abilities are known as 'Dark Gifts'. At the start of the game Kain has only two Dark Gifts, but gains others by defeating the traitorous vampires who have sided with the Sarafan.
Mist Form: One of the two initial Dark Gifts; when Kain is standing in mist he is able to assume a mist form, making him near invisible, unless he moves directly in front of an enemy. While in mist form, Kain moves silently, and is able to sneak up on and dispatch enemies with a particularly gory stealth attack. The attack varies depending on the weapon Kain is carrying at the time. When a skull appears above an enemy's head, a stealth attack can be employed.
Fury: The second of the two initial Dark Gifts; in combat this allows Kain to employ a single strike at double his normal strength. This particular power is fueled by Kain's 'Rage Bar' (at the top left hand corner of the screen). When Kain starts to glow red, the Fury attack can be employed.
Jump: Allows Kain to leap further than humanly possible. When the gift is activated, Kain tenses for the jump, and a ghost image of Kain appears. This image shows where Kain will jump to. When the ghost image turns from grey to purple, the jump can be made by pressing the button again. If Kain jumps into an enemy, the ghost image turns red, and an attack is executed as Kain jumps. This gift is gained after defeating Faustus.
Charm: Allows Kain to take control of a non-hostile character. When the gift is activated, a target appears. Once it is moved over a civilian character, the button can be pressed again, and the player then assumes control over that character. While under Kain's control the character can be moved, and can activate switches etc, but cannot attack and cannot stray beyond a certain range of Kain. This gift is gained after defeating Marcus.
Berserk: Allows Kain to execute a flurry of attacks against a single enemy, culminating in a slow motion scene where the enemy is seen flying through the air after Kain's final blow. Like Fury, this attack is fueled by the Rage Bar. This gift is gained when Sebastian is defeated.
Telekinesis: Allows Kain to manipulate objects using his mind. This gift is targeted, much like Charm. It can also be used to attack enemies. There is no boss battle to gain this gift; it is acquired after Kain meets the Seer in the canyons.
Immolate: The final Dark Gift. This power allows Kain to set his enemies on fire using only his mind. This gift, like Fury and Berserk, is combat only and is fueled by a full Rage Bar. This gift is gained by defeating Magnus.
System Requirements
Minimum Requirements:
Win98/Me/Xp
450MHz Processor
128MB RAM
16MB Video Card
850MB HDD Space
Recommended Requirements:
600MHz Processor
32MB Video Card
1GB HDD Space
Win98/Me/Xp
450MHz Processor
128MB RAM
16MB Video Card
850MB HDD Space
Recommended Requirements:
600MHz Processor
32MB Video Card
1GB HDD Space







