MotorStorm

MotorStorm was officialy released in Japan on December 14th, 2006 where it became the best-selling PS3 game.

MotorStorm will be released on February 27th, 2007 in North America, and with the launch of the PlayStation 3 in Europe March 23rd, 2007. Both the North American and European version will include online play which was not included in the Japanese release. Online play for Japan may arrive as an update in the future.


Players will descend upon the MotorStorm Festival, a celebration of the alternative and extreme offroad racing culture. Throwing caution to the wind, players will take on a variety of racing fanatics and battle through chaotic, action-packed tracks to try and become the Festival champ.

Capitalizing on its pedigree in offroad racing, Evolution Studios has created a true next-generation gameplay experience that features smarter artificial intelligence (AI), real-time track deformation, fully destructible vehicles and environments, and stunningly detailed scenery. Tapping into the power of the PlayStation 3, MotorStorm will showcase cinematic effects such as motion blur, depth-of-field, and Hollywood-style “crash camsâ€
Platform(s):  
Publisher: Sony Computer Entertainment

Features

  • Attacking and Offensive Driving – Players must not only try to win the race but survive against the other racers. * * Combat-like racing takes center stage as the vehicles are the weapons.
  • Stunning Environments – MotorStorm features amazing scenic environments that capture some of America’s most recognizable desert landmarks with wide-open plains, harrowing cliff edges, and tight canyon sections.
  • Cutting-Edge Artificial Intelligence – The A.I. will be able to analyze the race and surroundings and react in the most realistic manner possible. Not only will the competition try to win the race at all costs, but the A.I. will react to situations realistically, such as locating the best routes and changing the level of driving aggression based on player actions.
  • Real-time Track Deformation – Players will never experience the same track twice as each vehicle will carve up the track in varying depths, making navigation of each lap different than the last.
  • Real-time Audio Manipulation – An entirely new in-game music experience where echo and reverb are filtered in, delivering a unique “liveâ€
  • MotorStorm Screenshots

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