Half-Life: Opposing Force
In Half-Life: Opposing Force you control Adrian Shepard, a soldier tasked with the clean up of the Black Mesa facility. Fight along side your military comrades as you see the facility from a new perspective.
Publisher: None/Unknown
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Bottom Line: Play it! Half-Life is one of the best action games ever. No one who has played that game could ever argue otherwise. So how could anyone other than the original design team possibly follow the success and originality of such a classic slice of gaming cheesecake? Well, fortunately for gamers hungry for more Half-Life cake, Gearbox has done a damn good job, though not without a few flaws.
Even though it may seem insignificant, the boot camp (in place of the hazard course of the original HL) is a whole lot of fun. Torn straight from the screenplay pages of "Full Metal Jacket" It's much more interesting than the hazard course. The single player game is excellent, one of the best single player experiences on the PC next to the original Half-Life, utilizing it's parallels with Gordon's story ingeniously. New weapons like the Desert Eagle .357, the teleporter gun, the multiple alien weapons, and my personal favorite, the SAW machine gun, all add a new dimension to combat. The levels themselves are again very well designed, ranging from outdoor desert areas to the typical underground hallways, all with great architecture and an overall polish that made the original so special. But Raveness, what flaws? Well, the biggest reason is that there isn't much overall innovation when held up to the original. It doesn't really expand on any gameplay concepts, it merely copies most of the design from the first game. For instance, the tentacles that were so powerful that they required a puzzle to kill them (the test-firing of the rocket). Well, there's another level just similar to it, only with a different monster and a different puzzle. Consider, however, this game probably took half the development time as Half-Life, so there may not have been time to make it longer or add anything significant gameplay-wise. The parallel journey that Shephard partakes in is certainly enough to make the expansion stand out as more than just artificially tacking on levels. Also, the addition of "Black Ops" soldiers seems a bit far-fetched, even in a sci-fi story. The government has also sent them in, and yet they will attack you? Seems a little strange, inconsistent. Maybe Gman is behind something there. Flaws aside, it is an excellent expansion pack that will provide many hours of fun. It comes with my unreserved recommendation. Pros: Learning Curve: Takes a second
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