Last Update: 6/6/07
Quakeworld Team Fortress
Team Fortress (TF or QWTF/Quakeworld TF for this specific version) was a popular multiplayer modification for id Software's "Quake". It featured teams of players choosing from 9 different classes in matches of capture the flag, VIP escort, territorial control, and many other missions.
Team Fortress 1.0 was released July 25th, 1996 for the original Quake, and the first release for QuakeWorld (v2.0) came on December 22, 1996 taking advantage of the enhanced multiplayer functionality of the new client.
It was sufficiently successful that the developers formed TeamFortress Software to then develop "Team Fortress 2" as a commercial mod for Quake II. TF would instead be rewritten for the Half-Life engine.
Over ten years later, TF still enjoys a small community of active players, and several variations on the original TF formula have helped keep peoples interest, including CustomTF, which introduced the ability to configure your own custom class by trading frags scored as cash to purchase abilities.
[adapted and extended from Wikipedia] Release Date: 7/25/1996
Team Fortress 1.0 was released July 25th, 1996 for the original Quake, and the first release for QuakeWorld (v2.0) came on December 22, 1996 taking advantage of the enhanced multiplayer functionality of the new client.
It was sufficiently successful that the developers formed TeamFortress Software to then develop "Team Fortress 2" as a commercial mod for Quake II. TF would instead be rewritten for the Half-Life engine.
Over ten years later, TF still enjoys a small community of active players, and several variations on the original TF formula have helped keep peoples interest, including CustomTF, which introduced the ability to configure your own custom class by trading frags scored as cash to purchase abilities.
[adapted and extended from Wikipedia] Release Date: 7/25/1996
Publisher: TeamFortress Software






Anyway, I had to choose a name, and a great deal of the time I see it referred to as "QWTF" (as opposed to, say, "QTF") . So I went with what I felt was the more commonly used name. I'll make an extra note in the details to make it clear.
If an admin decides to move this entry to "Team Fortress", and renames the existing one to "Team Fortress Classic", I would certainly not complain. ;)
I remember many wasted days of my youth playing MegaTF.