Last Update: 8/6/09
SYNTH(tm)
Welcome to the SYNTH(tm) homepage.
SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (0.909) it has been over a year in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation. It's a synthetic nature duality "fractal game"
Here are some of the cool procedural graphics techniques at work:
several variants of turtle graphics
parametric equations
stochastic methods
graph theory related algorithms and searches
computer arrays
various forms modular arithmetic
large sin / cos summations
noise generators
complex operators similar to quaternions and complex numbers fractal geometry
So sit back and trip out on this this crazzy "fractal game" and let your imagination take you where math meets nature,..
Download is < 30 MEGS!
SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (0.909) it has been over a year in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation. It's a synthetic nature duality "fractal game"
Here are some of the cool procedural graphics techniques at work:
Download is < 30 MEGS!
Publisher: None/Unknown






