Last Update: 6/5/07
Tower Defense Extreme
Flash Tower Defence
1)Intro, What is a TD ?
Well, some weeks ago I said I would update this section. I finally did.- For those who already know what a 'Tower Defense' is, I will just say, this one use the main features of them, but I'll also add my own.
- For those who don't, Tower Defense consist of a map, on which monsters spawn from a defined spot, and walk on a path. You got to build towers along this path to kill those monsters. You can upgrade those towers, and research some advanced one.
Tower defense was made popular by the warcraft 3 modification and 'Master of Defense'.
2)Features
The game is still under development, but some features are already done (or at least 'playable').-You'll be able to choose several game mode, classical TD, contineous spawn, labyrinth, checkpoint and so on, i'll explain all of those once the game is released.
-You start with the ability to build 4 basic towers: ground, air, ice, and a ground splash, from there you'll earn new towers as the level in research increase.
-You can use 'knowledge' points, tu upgrade tower element (like fire, air, ice, etc...-, to sell tower for a more good price and earn more money on each kill. Those knowledge pool are also needed to the advanced and elite towers.
-An editor, people who like the game will be able to make theyr own map, and it will become available for the community.
-A random map generator: You can choose to play pre-made maps or to generate random maps, you won't play the same map twice if you don't want to!
-Once the game is released, multiplayer support will be added, a tournament/ladder aswell.
-All of those features will be available when the game is release, but once it is, i'll work on a multiplayer gamemode.
Publisher: None/Unknown
Development
Statut
last updated on 05 jun 2007*Concepts, features: 90%
*Coding: 65%
*Graphics: 5%
*Sound: 10%






