Last Update: 6/20/07
The Continuum
The Continuum combines classic turn-based wargaming, collectibility and RPG character development into one multi-player adventure that will change the way you game. Characters, abilities and equipment combine with in-game artifacts, epic battlefields, and changing scenarios to provide an experience that is at once familiar and all-new.
Players will have a huge impact on the ultimate design, features, and direction that the game takes as the beta rolls out. Pre-registration for the beta is open at the official website for The Continuum.
Players will have a huge impact on the ultimate design, features, and direction that the game takes as the beta rolls out. Pre-registration for the beta is open at the official website for The Continuum.
Publisher: Indie
| Developer | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Programming | Lived in my cube | I almost got divorced before I got married...I love this game though. It's going to be great! | |
| Artist | Lived in my cube | ||
| Founder, COO | Still having nightmares | All being gamers at various levels, we decided there was one sure-fire way to make gaming not very fun - that was to start a company that creates them... I say that in jest (sort of) because even though it's back-breaking and crazy, we wouldn't trade it for the world. | |
| Flash Development, Game Design | Lived in my cube | ||
| Game Designer | Still having nightmares | This game went from a little "wouldn't it be cool" conversation into the foundation of a new company that will develop and publish its own games on the web. We started with the idea of a tactics-style strategy/RPG and added layer after layer of features that we always wanted combined, ultimately ending up with the design for a new online collectible wargame whose characters develop like and RPG and can be traded like cards. |









