Last Update: 11/20/07
The Spirit Engine
The Spirit Engine is a 2D, sidescrolling adventure/RPG game with a simple story and a straightforward, innovative real-time combat system. Written as an experimental reaction to old 16bit console RPGs, it took a little under two years to complete and was released in November 2003 as freeware under Natomic.
This game was developed by Mark Pay with music by Josh Whelchel.
This game was developed by Mark Pay with music by Josh Whelchel.
Publisher: None/Unknown
System Requirements
Windows 98/2000/Me/XP is required.
An 800Mhz processor with 128 mbs of system ram is recommended
An 800Mhz processor with 128 mbs of system ram is recommended







