Last Update: 11/20/07

The Spirit Engine

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The Spirit Engine is a 2D, sidescrolling adventure/RPG game with a simple story and a straightforward, innovative real-time combat system. Written as an experimental reaction to old 16bit console RPGs, it took a little under two years to complete and was released in November 2003 as freeware under Natomic.

This game was developed by Mark Pay with music by Josh Whelchel.
Platform(s):  
Publisher: None/Unknown

The Spirit Engine Screenshots

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System Requirements

Windows 98/2000/Me/XP is required.
An 800Mhz processor with 128 mbs of system ram is recommended

Gamelists Featuring This Game

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