Last Update: 2/12/07
Whom The Telling Changed
The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
Publisher: Indie
More about Whom The Telling Changed
Whom The Telling Changed is a piece of interactive fiction based around a sort of reworking of the story of Gilgamesh. It's a text-only game and takes only text as input.
Whom The Telling Changed is in part procedurally driven to keep the dialogue and story between replays of the game unique.
Whom The Telling Changed is in part procedurally driven to keep the dialogue and story between replays of the game unique.
Links
Downloads
Technical notes
Whom The Telling Changed is written in a language especially created for interactive fiction. This means it normally can't be run by itself, it needs an interpreter. There is a Windows executable, but for all other platforms (and for Windows as well if you prefer), you need to download one of these applications (pick the one for the operating system you have):
- Windows: Windows Frotz 2002
- Mac OS X: Zoom
- Debian GNU/Linux: sudo apt-get install frotz
- Red Hat Linux: Frotz
Awards
- Winner Spring Thing 2005
- Selection The Electronic Literature Collection Volume 1, Fall 2006
- Nominee GameShadow Innovation in Games Festival and Awards Best Script Award
- Finalist 2006 Slamdance Guerrilla Gamemaker Competition
- Winner 2006 XYZZY Awards Best Individual NPC (The Storyteller)
- Nominee 2006 XYZZY Awards Best Use of Medium







