X3 - The Reunion
The Sequel to the award winning X2: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion will be more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically.
The Technology
Extensive development has gone into the X3 engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X3: REUNION will present players with an ever changing, evolving universe; where a player
The Technology
Extensive development has gone into the X3 engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X3: REUNION will present players with an ever changing, evolving universe; where a player
Publisher: None/Unknown








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I enjoyed the game but I always felt it had a "dry" feeling about it. Like maybe if it had some way of holding dialog with NPCs (yes getting a bit RPG but still, it could be like how you develop trading and alliances in Galactic Civilizations of Masters of Orion)
Or maybe I should finish X2...