Games I've had a hand in...
A gamelist by Mark FrohnmayerThe short list of games I've worked on, and a little bit about my experience or thoughts on each.
A10 II: Silent Thunder
My first real shipped game at Dynamix. I did a bunch of the graphics coding as part of the Dynamix libraries team.
Starsiege: Tribes
See above. This was the first commercial game I worked on from start to finish. Snowblind will probably forever remain my best work as a mapmaker :)
Tribes 2
The product of wanting too much. We had enough good formative ideas in this one for a trilogy. Also got my first taste of really unhealthy team dynamics.
Marble Blast Gold
My first game at GG. 5 month dev cycle, small team, simple design. Fun :) I spent more time playing this during development than I did coding... Alex, these levels are too easy!
Marble Blast Ultra
What Marble Blast was meant to be (multiplayer!). I am really happy with how MBU turned out... though it definitely needs more multiplayer content.
Zap!
This was my attempt at blending the control mechanics of robotron with the team gameplay depth of Tribes. Fun project and good example for TNL.
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