CombatSimulations
Interested in combat simluation games? Air combat, ground combat...whatever flavor you like just as long as the gameplay isn't arcade-like (i.e. Ace Combat style games are out, even though some of them are fun games).
---The Rules---
1.) To be considered a non-arcade combat sim, you must start with a realistic amount of ammo, bombs, weapons, fuel, etc.
2.) Powerups, bah those are for wimps. However, repairs, refuels, first aid, etc. that take time to complete are fine.
3.) The amount of damage done is based solely on statistics and skills, and has nothing to do with an entity being player or computer controlled.
4.) You must be aware of your surroundings, allies, enemies, and systems status, or be "Situationally Aware", in order to be successful.
Other than those rules, its open to whatever combat sim you've played!
---The Rules---
1.) To be considered a non-arcade combat sim, you must start with a realistic amount of ammo, bombs, weapons, fuel, etc.
2.) Powerups, bah those are for wimps. However, repairs, refuels, first aid, etc. that take time to complete are fine.
3.) The amount of damage done is based solely on statistics and skills, and has nothing to do with an entity being player or computer controlled.
4.) You must be aware of your surroundings, allies, enemies, and systems status, or be "Situationally Aware", in order to be successful.
Other than those rules, its open to whatever combat sim you've played!



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