Last Online: 3/20/07

XNA Magic

Blade3D site members, and hopefully soon to be users.

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Blade3D Announcements

We are very happy to announce the release of build 1.0.05115 of Blade3D. ...

Digini announces Blade3D commercial release Date And Shows final Industry Preview At Gamefest 2008   Digini to provide free Blade3D subscription offer to all Gamefest attendees     Issaquah, WA (July 22, 2008) – Digini, Inc., today announced the commercial release date for its B ...

Chris's Development Blog

Hello Everyone, The Blade3D team is very happy to announce build 2212.  Here is the list of additions, improvements and bug fixes that you will find in this build. The most important thing to note is that apart from a few minor work items still to be done, this build contains the necessary changes ...

Hi Everyone, We're happy to announce the "Father's Day" release of Blade3D.  This build includes a brand new lighting system, some nice additions to the IDE and major performance tuning for BSP maps and the material system. The new lighting system now supports 5 light types. Point light for light i ...

It has come to our attention that some people are having problems running Blade3D.  If you are having these problems please could you try instaling the DirectX End User Runtime here. Do not be fooled into thinking you already have DX9.0c since Microsoft frequently updates the DirectX runtime making ...

Behnaz's Blade3D Blog

Our community will be glad to know that finally we get a chance to work on the help system.  So we're going to spend a week on the documentation only.  By the end of the week we should be able to cover help for all classes, samples, How Do I and more.  Well I'm going to have a coffee and get started ...

We Have a Winner! We're happy to announce that after much debate and contemplation we chose the winning name for our upcoming product to replace XNA Magic.  It was a very difficult decision to make since there were so many good entries, so we were spoilt for choice. The winner will receive a free pr ...

How property sheets can improve your life ...

X-Tatic's Attic

I spent some considerable time putting together a new tutorial. It will hopefully shed some light onto how to approach somethings.The tutorials is of how to select and control a particular character from a big group, showing a selection ring. You can see it here: http://wiki.blade3d.com/page/RPG%3AC ...

Here is a peek at the Material Picker functionality coming in the next build (hopefully this week).http://www.blade3d.com:8080/Michael/Videos/Blade3D/Blade3DMaterialPicker.avi (13.4mb, xvid) ...

Mikey's Blog

Stuff that has changed since the last post ...

Comments on snapshots.Media gallery updated officially (hope everyone likes it)Some bug fixes on the server side to allow sending bugs via the IDE.RSS feeds for the snapshots gallery. ...