Last Online: 11/8/07
Adam Phelps
~ADAM || GMmarine~
Hello people, you may or may not know me. I'm GMmarine ,on other forums. I'm usually active at these forums.
-Game Maker Community
-Game Maker Games
-Game Maker Clans
Info about me:
Age:12
Gender: Male
Height: 5ft 4inch
Weight: ~Personal~
Social status: Popular nerd
Coding Experience:
GML: Reasonable, can program most of what I want to program.
C++: A little bit, I'm now reading a 503 page book, I know quite a bit already.
Contact:
adamkygm@hotmail.com
adamkygm@gmail.com
adamkygm@yahoo.com
Intrests:
-Programming
-Girls
-Church
-Girls
-God
-Girls
-Computers
-Girls
-Future things...
-Girls
-Spelling things wrong on purpose(look at meh titles)...
-Girls
Eh...
-Hot,smart,Girls
Please help the cat =( It needs you:
(-_-),,)_
GGE stuff:
-GGE rocks, its like myspace!
Weaknesses:
-Dial-up
Good things about me:
-Can program =P
-I'm a cool nerd =)
-I can sprite
-I can make sounds
-I can type...
-I can say da da
Current game in development:
~[Battleground Zero(code name)]~
-File type:.exe
-File size(est):2MB
-What it includes:
*Very good AI
*Good sprites
*Sounds by me
*Good backgrounds
*Big levels but not to large or long
*Over 20+ weapons(as many as I can program =)
*Over 10+ Vehicles
*A intro =P(Bloody...=)
*Most of the graphics have been sketched first then implemented into the game =P
*And much,much more...
*Lots, and lots, and lots, and lots of blood =P
*Rated M =0
Hello people, you may or may not know me. I'm GMmarine ,on other forums. I'm usually active at these forums.
-Game Maker Community
-Game Maker Games
-Game Maker Clans
Info about me:
Age:12
Gender: Male
Height: 5ft 4inch
Weight: ~Personal~
Social status: Popular nerd
Coding Experience:
GML: Reasonable, can program most of what I want to program.
C++: A little bit, I'm now reading a 503 page book, I know quite a bit already.
Contact:
adamkygm@hotmail.com
adamkygm@gmail.com
adamkygm@yahoo.com
Intrests:
-Programming
-Girls
-Church
-Girls
-God
-Girls
-Computers
-Girls
-Future things...
-Girls
-Spelling things wrong on purpose(look at meh titles)...
-Girls
Eh...
-Hot,smart,Girls
Please help the cat =( It needs you:
(-_-),,)_
GGE stuff:
-GGE rocks, its like myspace!
Weaknesses:
-Dial-up
Good things about me:
-Can program =P
-I'm a cool nerd =)
-I can sprite
-I can make sounds
-I can type...
-I can say da da
Current game in development:
~[Battleground Zero(code name)]~
-File type:.exe
-File size(est):2MB
-What it includes:
*Very good AI
*Good sprites
*Sounds by me
*Good backgrounds
*Big levels but not to large or long
*Over 20+ weapons(as many as I can program =)
*Over 10+ Vehicles
*A intro =P(Bloody...=)
*Most of the graphics have been sketched first then implemented into the game =P
*And much,much more...
*Lots, and lots, and lots, and lots of blood =P
*Rated M =0
Beareth all things,believth all things,hopeth all things...
~BattlegroundZeroContinued~
This is my current work in progress. It has brought to my attention to many Top Down Shooters are the same. Poor A.I.,repetitive weapons,no story, and boring game play. Battleground Zero Focuses on these weaknesses. It has a story line that is aimed for the player to actually feel emotional. I'm aiming for it to be quite dramatic, you may feel sad at the beginning possibly angry, then happy for your revenge. Not only will it have a amazing story, it will also have many different vehicles and weapons that aren't all the same. The A.I. will also challenge you, even though it will be the last aspect to be programmed, you will love it. Once BGZ is fully released the A.I. will be outstanding, some examples:
-Hiding behind crates
-Falling back as a result of massive casualties or major damage
-Will go into turrets
-Will try to team up to eliminate you
-Try to surround you
-Will use different weapons based on different situations
Putting a side the A.I. there will also be beautiful effects. Particles, blood stains, body parts flying, it will definitely have it all. The first WIP has no release date, but it will not fall short of any of my expectations.
-Hiding behind crates
-Falling back as a result of massive casualties or major damage
-Will go into turrets
-Will try to team up to eliminate you
-Try to surround you
-Will use different weapons based on different situations
Putting a side the A.I. there will also be beautiful effects. Particles, blood stains, body parts flying, it will definitely have it all. The first WIP has no release date, but it will not fall short of any of my expectations.








