Last Online: 1/21/08

Alex Scarborough

I am a self taught OpenGL programmer with 2 years experience in general OpenGL programming and six months experience with advanced OpenGL features such as GLSL shaders, framebuffer objects, and vertex buffer objects.

I code on a mac, but I do not code for macs. It's a very important distinction that must be made.

From time to time, I am available for contract work. That being said, if you think your game needs the services of an OpenGL programmer who specializes in shaders, I strongly encourage you to take a step back and reevaluate where your game is and where it needs to go. Chances are, your time and money would be better spent polishing and refining core gameplay instead of shoving unnecessary shiny stuff into your game. If you want someone to port your game to the Mac, I refer you to my previous statement.

Mostly, I just like to make shiny pictures and imagine that I am making my poor Radeon 9600 scream in pain. Yes, I have in fact damaged it.

If you have any questions about me, my work, or whatever, leave a comment or email me

Systems I Own:  
Shiny!
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Johan Jones
by Johan Jones 1174248913
more shiny pictures would be nice..
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James Allan
by James Allan 1165234709
You damaged your video card!?
Cool! :)
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Andy Maloney
by Andy Maloney 1165213720
Hey Alex - welcome to the Mac Gamers and Mac Game Developers groups!
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