Joris Pyl
I'm a 21 year old student, currently doing my college course on Digital Arts & Entertainment (gamedesign) at the PIH in Kortrijk (Belgium).
My interests include programming (VB6/VB.NET/C++), Tool development, level design, game development, OpenGL/DirectX 3D/Game engine development and concept art.
My interests include programming (VB6/VB.NET/C++), Tool development, level design, game development, OpenGL/DirectX 3D/Game engine development and concept art.
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Career Summary
I started with GameMaker 4 when I was 17 and created a few little games. I was the lead on a "big" rpg-game that, due to a HD crash, never made it.
After that I started on Game Studio, that gave me insight in some aspects of level design.
At 19, I started working with the Truevision3D engine (6.2) and VB6. I mostly redid the tutorials and expanded them a bit to learn more about the engine and 3D design.
During that period I also took the lead in a modification for Call Of Duty (the Wild West Mod), but when on holiday, an other member closed everything down. So I got back to TV3D.
Now, I'm in my first year of Digital Arts & Entertainment, working with a WIN32 2D "game engine".
After that I started on Game Studio, that gave me insight in some aspects of level design.
At 19, I started working with the Truevision3D engine (6.2) and VB6. I mostly redid the tutorials and expanded them a bit to learn more about the engine and 3D design.
During that period I also took the lead in a modification for Call Of Duty (the Wild West Mod), but when on holiday, an other member closed everything down. So I got back to TV3D.
Now, I'm in my first year of Digital Arts & Entertainment, working with a WIN32 2D "game engine".

