Last Online: 7/29/08

Christophe CANON

     
I'am an artist for 10+ years, and a full time indie developer.

My first job as an artist in a web agency in 1995 was a nightmare : creating websites with NotePad and Photoshop was a little bit complicated for me :)
Then, WYSIWYG applications appeared, and I created Carbone 14, my first company, to provide multimedia applications and websites for my clients. A few years later I worked as a project manager in a French company whose the most important client was Apple. My last job was more Video and Advertising oriented.

I discovered game development in 2001 and my very first game was a "space invaders" made with Macromedia Director.

After a few years as a GG community member, I started a company with Mathieu in 2005 : Frogames.
I provide resources to speed up the production of games and operate as an external contractor for 3D and 2D art creation.

Systems I Own:  
Papiere !
GameWhat I DidDifficulty of DevelopmentAnecdote
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Character textures designerHarder than Plannedempty
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