Last Online: 6/29/08
Jeremiah Castro
Graduated from ITT Technical Institute with a B.A.S. in Digital Entertainment and Game Design.
I enjoy working on 3d models and doing textures, as well as a little pre production and level design.
Currently I am employed at Cyan Worlds as a game tester.
I enjoy working on 3d models and doing textures, as well as a little pre production and level design.
Currently I am employed at Cyan Worlds as a game tester.
Embrace the Awsome
| Game | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Main Character modeling/texturing/animation, models, textures, the cave level, game design, story, script | Harder than Planned | Started over from scratch (not much work was done though). We were learning the engine while we were still making everything so some things had to be done several times in order for it to work right. |










