David Higgins
David Higgins, also known as 'MoZ' or 'zoul' in some places ...
Below are RSS Feeds from my website, Zoul Creations, as well as an image gallery of some of my project work.
Basic Profile Data:
Languages:
PHP, SQL, Visual Basic 6, Transact SQL, JavaScript, Python, C#
Technologies:
.NET Framework, Mono, Torque Game Builder
Databases:
Microsoft SQL Server, MySQL, PostgreSQL, MS Access, Oracle
That's basically a snippet right out of my resume -- omitting irrelevant things, of course.
Basically, I'm a 7+ year software developer/engineer/architect who currently specializes in database integration, migration and design & modelling.
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Links
My GG .Plans

So, I hinted toward this in my previous blog, and now I'm writing it up.I'd like to introduce Gear Worx Productions latest game. The game is titled "The Adventures of Coco the Gorilla in: CocoNuts". It's your standard side-scrolling platformer, with a bit of a visual twist.The game is bei ...
Lots of people have ideas, lots of people act on them and build games, but almost everyone asks the same question ... "Is my game good enough?". Well, there's a fairly simple way to tell if your game is good enough to attract even a modicum of success. Here's how I decided;I recently work ...
Some of you may remember me posting a blog a few weeks ago about a site I just launched called PhotoDrop.com. One of the key points of the site was the accompanying windows client that allows for easy 'drag and drop' online album creation and storage. I don't recall if I mentioned it in that blog, ...
Seriously ... the dog just walked up and ate my homework ... Anyhow, I've got some interested updates ... or so I think, anyhow.I've decided to attempt making a change in my development platform, from Windows to Mac. Yep, I've been a windows developer for many years now, but I've always had the mos ...
This isn't really Game related, but I figured I'd post an update and let everyone know what I've been up to since I've been -very- quiet these past months. Those who know me on the forums probably haven't seen a post from me in weeks ... and, I'm hoping to be able to get back to that but life's eat ...
Zoul Creations - Latest News

PhotoDrop.com has just been released publically, along with the Photo DropZone Windows Client. I had the pleasure of developing the site and the Windows client, and just thought I'd share the word a bit. The purpose of the site is to allow users to easily create and share photo albums, and the ...
I am now an official Torque SDK Owner , I am also an official TGB Owner, as well as an Adventure Kit and Torsion owner, but this post is supposed to highlight the fact that I finally managed to find the funds to purchase the Torque SDK. Now ... let's see what I can do with full access to the do ...
For those following the Dungeon Builder progress, here's a video showcasing what it can do so far ... there are still some issues with the render system ... namely it rendering some things too early ... and rendering some things incorrectly ... but otherwise, the overall code base is almost fina ...
I've spent the past week cleaning up the Dungeon Builder code, 15 minutes here, 15 minutes there ... and have taken it from prototype code to alpha code ... it's now much cleaner looking, a hell of a lot easier to work with, and makes damn near perfect sense now ... and boy, let me tell ...
For those of you who remember the original 3D dungeon crawlers, such as Stonekeep, Eye of the Beholder, Lands of Lore or Bard's Tale ... this might be of interest to you. I saw a post on the GG forums a couple days ago, and it peaked an interest ... and, being me, I had to scratch the itch ... ...
New files have been added to the downloads section under Public Demos and Betas These files are prototypes, and some of them do not contain any functional game play. The following downloads have been made public: Lady Bug Run, a Pac-Man style game using artwork courtesy of Artpakz.com (http://www ...
I posted this in the TGB Private Forums (http://www.garagegames.com/mg/forums/result.thread.php?qt=57596) as a response to someone's question of how to 'perform tile-match logic', and after I posted it and took a look at how much I wrote in such a short time, I felt the need to 'reco ...
Zoul Creation's is proud to announce the release of it's first Beta -- DinoMemory. If your interested in giving the beta a try, and providing some feedback, please download the beta from the following link: http://projects.zoulcreations.com/releases/DinoMemory.zip (http://projects.zoulcreati ...
Ok, so I've been on a role in the past 24 hours. I just released the 'Easy Edit' resource, mentioned in a previous post, and have now just released the 'Bitmap Fonts' resource earlier this morning. This latest resource, Bitmap Fonts, allows for the use of Bitmap Fonts in TGB. W ...
I have just recently posted a .plan on the GarageGame's website, with links to a recently released TGB Resource that I am proving to the community for free. The resource in mention is called Easy Edit v1.0.0 , and is a simple floater that can be toggled on/off with a shortcut or menu option, an ...
such a simple idea, such a great game.
lets just say I know what "nintendo thumb" is
great fun, great commentary
so simple, yet so fun.
hopity hop hop
Again, so simple, but damn was it fun.
Great Puzzle Game
Who can forget this great classic?
What else can be more fun then hacking into virtual computer systems?
What can I say ... one of my favorite NES games of all times!
The GREATEST GAME for the NES ever!
Two of my favorite things are involved in this game ... Billiards and Torque Game Builder
Interesting ...
Who can forget the commentary ... haha
Squishing little GISH ...
Hop, Hop, Hop
Quite an interesting game concept ... can't even begin to describe it ...
Very weird, but enjoyable ...
I hadn't played a game like this since the NES days, and this thing kept me occupied for HOURS!
Hrm ... RPG ... MMO ... Future Sci-Fi ... and ... FREE!






































