Last Online: 9/8/07
Nacho Lasheras
(a.k.a FANatiko) I'm a spanish programmer with interest on new games and retro alike. I like to play RPGs (specially console ones, although I like the freedom and writing of some western ones) which doesn't mean I have the time to complete all of them "in time" and, some time before, I was a big adventure fan (I more a Sierra man than Lucas Arts, though).
As a developer, currently my personal projects meddle with Python and PyGame, where I found the just ammount of work I can do by myself and I have fun programming and trying to do some pixel art.
As a developer, currently my personal projects meddle with Python and PyGame, where I found the just ammount of work I can do by myself and I have fun programming and trying to do some pixel art.
It will be Legendary!
My developer bio
I am a latecomer to the game development. My first "game" was a WipeOut clone for a course on videogame development. As a bachelor thesis for my BSc on Computer Science (at UPF) I made a AI system-design using Lua for a Sims-like game which tried to imitate the american institute soap operas.
After finishing my BSc I entered on the MSc on Videogame Creation at UPF. As my MSc work I developed Scavengers in a team of 4 people.
Now I am working at Digital Legends Entertainment and I expect the title where I am working to ship soon.
After finishing my BSc I entered on the MSc on Videogame Creation at UPF. As my MSc work I developed Scavengers in a team of 4 people.
Now I am working at Digital Legends Entertainment and I expect the title where I am working to ship soon.
Some links about me as a developer
Games that at some degree have influenced me.
4
14
15
16
























