Last Online: 3/6/07
Ingo Ruhnke
I am a gamer for around 20 years and a amateur developer for around 10. My main focus is on delivering classic gameplay, but evolving it with current generation tech (OpenGL, pixelshader, etc.). My main development platform is GNU/Linux and most of my games run under GNU/Linux.
I am as much a programmer as I am an artist, I am neither brilliant at either of those disciplines, but good enough at both of them to get the job done.
I am as much a programmer as I am an artist, I am neither brilliant at either of those disciplines, but good enough at both of them to get the job done.
You can sleep when you are dead.


