Last Online: 5/7/07
Dirk Nordhusen
Preferred programming language: Object Pascal (Delphi)
Other programming languages: C/C++
I am working as a professional engineer, so I am not only programming as a hobby, but also earn my money with it.
Other programming languages: C/C++
I am working as a professional engineer, so I am not only programming as a hobby, but also earn my money with it.
I quit smoking and use the additional time now to produce code.
| Game | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| empty | empty | empty | |
| Idea, concept, design, graphics, sound, programming | Harder than Planned | I planned to make a very simple game where your goal is to run through a labyrinth and pickup some things at position X (e.g. a key) and bring it to position Y to proceed. Well, the game is already something a little different from the original concept :) | |
| Idea, Concept, Graphics, Programming, Sound/Music has to come | Average | When I began to design the room, I started making photos of some things my son has in his room. So the wardrobe, shelves and some of the future furniture is coming directly out of my sons room :) I modeled simple 3D models and used textures from some photos I made at home. | |
| Idea, concept, graphics, sound, programming | Harder than Planned | Some special effects came out of errors I made in programming. For example I accidentally interchanged the axis while rotating the turret of the tanks and it flew up into the camera when I wanted to turn it left or right. Well, after that many objects in the game flew into the camera when they exploded, because I liked the look of debris flying upwards :) |













